"It's a comment section which grants me the right to say and express myself however I want"
Such a little bitch comment.
Let me put it this way: they could have extended the play time, resulting in dragged out and repetitive missions. Or they can condense it, and make sure what's there is good. A good 8 hours is better than a bad 20 hours.
I think people underestimate how long a 10 hour game can feel. If it's full of epic moments with no filler, it feels like an epic journey. It's only when it's either dragged out, or feels cut short and unfulfilling that game length is a prob...
You have really long blinks
That wouldn't be entirely fair, considering there's a good argument why Kojima was in the wrong for the whole situation. Just to recap: he went way over budget, then took such a long time to make something that was delayed multiple times, then still wasn't anywhere near finished in the end.
It was a logical business decision to fire him, when you leave the bias behind. It could have been handled way better, but still.
MGSV wasn't even that...
The problem is that all those games felt incomplete at release, then you basically have to pay double to get the whole thing. Halo 5's online playerbase is still high because of the free dlc, so its not just a cost thing. Free dlc keeps the community alive. Here in NZ its very difficult to find rounds of Battlefront, and it has been for a while. This is because it was incomplete at launch, then asked for a lot of money for the season pass. Why bother? Halo 5's better AND its dlc is fr...
Yes it is apples and oranges isn't it? Titanfall 2 will be multilayer centric, and is where the longevity will come from. This means the single player can be whatever it wants, and if that's an epic 4-5 hour roller coaster ride, then so be it. Like Dark knightmare said, dragging it out will make it worse. A good 4 hours is better than a mediocre 8 hours. And its usually a better way to go for multiplayer centric games, because its not where the main effort goes into.
Merging single player with multiplayer/co-op doesn't work for everything, it usually comes at the cost of good scripted moments and weaker level design. Just look at the mission structure in the Bungie halos compared to Destiny, or halo 4 vs halo 5 for examples. Even though destiny's good, the level design is lacking. Same with Halo 5's campaign.
Black Ops was pretty big on BC... This would be bigger I imagine
When did he say anything about replay value? No one expected it to be on Halo 5 level.
It's not that obvious, and they're not that different. The Xbox One S isn't an entirely different console, it's just a new model of Xbox One. In a year's time everyone will have forgotten about the "S" and be back to calling it plain Xbox One. So there is still a need to distinguish between the two if you're talking about one of them specifically, and leaving out the "S" isn't enough here.
Saying "The Xbox One may stop be...
There's two parts to the title; "Is this the end for original Xbox One?" Well that's going to get some people thinking the original X1 is getting dropped entirely, not just a stop of production. Then - "Reasons why Microsoft may stop manufacturing Xbox One" Well that suggests Xbox One in general. Both are going to get people clicking out of confusion
So it's still a clickbait title to me, if the two parts of the title were merged and it said ...
What's so hard to get about the two consoles? One cheaper option to play all the games, and a more expensive one that's more powerful and can run the same games better. One cheap option, one premium option. Both have their audience.
You'd have to be stupid to think it's confusing.
I wish Brutal Legend would happen
The amount of strength you need to climb stuff like that? He is buff, it's just his personality that makes him different from say the Gears of War cast.
Diversity is only a problem when devs like Bioware shoe-horn it into their games, it can end up feeling forced.
Because you can't shoot people to death, which means you can't do 360 noscopes. All the best games have 360 noscopes. Pokemon doesn't which is why it's for casual gaming noobs
There's plenty of good games that go under the radar, I'd say it's best to be safe and make sure popular people promote it.
@Paytaa Don't like his videos? That's all good. He has his fanbase, not everyone likes him. But what IS stupid is assuming that all his fans are morons because they watch his videos. My above comment has better detail.
I just watched it. And as soon as he realised she was dead, he didn't make jokes about it. He went back to joking after, because there's no point in him making a video if he says nothing. He kept a somewhat lighthearted tone, and there's n...
@yeahright2 And how in the hell did I suggest that?
Watching some stupid videos doesn't make a person stupid. You could get straight A's across the board, present yourself well, get a good job and so on. You might watch videos with stupid humor in your free time, but that doesn't mean the rest of your life is taken out of the equation and you're just a stupid person in general.
Someone might eat mcdonalds once a day. That person must be un...
Another pointless three word response, great job. That'll teach me for sure. Well done.
If you played TF1 you'd know what we're complaining about. Even though TF didn't have enough stuff in it, the gameplay was pretty much perfect. At the moment it looks like they focused on the campaign and forgot what made people like Titanfall in the first place.
You could have hundreds of maps of the quality of the TF2 test, and I wouldn't care. They're both worse than every single map from the first game...This is is why I back quality over quantity i...