nintendo isn't doing anything wrong legally and they have that right however enforcing it in such a draconian way when they don't have to and striking down free fan games like they are now and if they keep it up then they are going to piss people off alot of people and whether they like it or not actual fans of theirs like these things and when they do this they hurt themselves in the long run eroding relations with their fans and that's just one example of ways nintendo pisses of...
if being successful makes you become a dick towards fan games then valve is the company that proves that absolutely wrong early access be damned.
If thats not what you meant please explain in depth would you because otherwise i dont know what your getting at.
Nintendo has a really bad habit of incurring bad pr with their use of dmca takedowns on fangames.I prefer segas and valves approach of encouraging fan games from their more passionate and creative fans over nintendos draconian policy on fan games along with their asinine creators program on youtube,Nintendo may not need the fans they are pissing off and pushing away every time they do this but i'm certain they aren't better off in the long run either for it only time will tell.
I agree gaming is a medium that can take abstract things like the examples you provided above and make them feel natural to play through as though it belongs their,It does this better than any other medium as it happens much more naturally all while being creative in concept and execution it's why i love games like OFF,Space funeral and Lisa the painful rpg they are all rpg maker games but they also have alot of thought and creativity that goes into their fucked up depressing worlds howev...
To be fair unique level designs in terms of artistic concept are getting harder and harder these days considering so many things have been done already for games in terms of level design and the mechanical way those levels work in a game be it logical or illogical in how it functions even things done by previous mario games not saying it can't be done or they shouldn't try but more and more things become normal every year instead of being special when they were first done.
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Another thing that also ties into everything in the article is how much the publisher will ask game devs to monetize the game such as with microtransactions and cosmetic dlc and how that ties into a players outlook on a game and its devs.
I mean no ill will i just know that most people can and will avoid a title like that especially with no real context for it even i almost immediately didn't read the whole article and just moved on because the title made me flashback to other articles with no substance to them with titles similar to yours that's why i recommend you avoid inflammatory titles like that in the future for any articles you write.
I'd believe you pete if you didn't keep saying that the real reason you didn't continue on with the game was because of its quality anybodies who's played fallout 3 through fallout 4 knows that's a bullshit assertion if your gonna lie at least use one that doesn't immediately get contradicted by games made by your own in house studio.
Is the conclusion of this whole scenario for fan games like am2r really the conclusion you want for things like this the guy spent years remaking an old game out of his own positive experiences with the metroid series for no profit at all and that the final product of this work is an illegal abomination and thus should never have been created since it was made by a fan of his own volition and not Nintendo regardless of how fun and much better than the original it might be?
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With ill intent or not sean murray still lied regardless of whether he intended to deceive people or not it doesn't change the fact he still lied to our faces and the hype built on lies that sean murray continually said in interviews by game sites and places like the colbert report and the floor demos contributed to the boiling pot that exploded when the actual game came out.Lies about a product of any kind however minor will always generate backlash when the actual product reveals them a...
True i see where your coming from there and i can definitely see somebody in the future with the inspiration and technical know how and skill making a game that takes procedural generation to the next level and like i said i consider the amount of planets in the game absolutely amazing on its own due to the sheer numbers however the difference is the amount of planets didnt benefit it as a game.
when rockstar went 3d open world with grand theft auto they didnt just do it a...
In my opinion we haven't really hit a point in technology where procedural generation as a concept is advanced enough to make a game by itself or be considered as groundbreaking an idea as gta's switch to 3d open world gameplay from 2d mission timed based mass carnage in fact the best games that utilized some kind of procedural generation that i played such as rogues legacy,enter the gungeon and nuclear throne all used procedural generation in the only way i see as viable to a game (f...
You know what else would give me great value if modern warfare remastered was a separate 20 dollar purchase on infinite warfare's launch day instead of a separate purchase available only when activision has decided they got the money they wanted from this bundle and unveil it as a separate purchase a month or more down the line because they quote Listened to fan feedback about the game only being available as a bundle and decided you know what lets give them more options or some other buz...
Is the conclusion of this whole scenario for fan games like am2r really the conclusion you want for things like this the guy spent years remaking an old game out of his own positive experiences with the metroid series for no profit at all and that the final product of this work is an illegal abomination and thus should never have been created since it was made by a fan of his own volition and not Nintendo regardless of how fun and much better than the original it might be?
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A fan made metroid game has the potential to hurt sales for metroid federation force..... um you said what now?
How exactly is a fan made free single player 2d side scrolling metroid game only available on pc going to hurt sales for the spin off co op multiplayer/single player 3d metroid game federation force that is only available and playable exclusively on the 3ds a handheld console like seriously did you even come to a logical conclusion for that or just pull that outta...
It's the legal right but certainly not something i consider ethical or ok taking these things down wasn't the only option they had there were alternatives they don't have to take down fan games since they fall under copyright and not trademark infringement when i look at capcom and sega letting people make fan games on the internet for their games in peace and never getting challenged in court for their ips i only really see Nintendo as a humongous fucking dick for doing this.
That applies to trademarks and logos but not video games which fall under copyright Nintendo doesn't need to take down the fan games as if they just let them be they would still retain the copyright to the ip.
I truly do wish for once nintendo would take a note from sega just this once on this one specific idea in association with fan games and hire these people who made pokemon uranium and am2r to publish these games because they were really good and the fact that they...
Regardless of what parts of the video you find valid or not what the video compiles together about the game along with its lack of polish and things to actually do on the many planets you explore along with the floor presentations helped contribute to the boiling pot that exploded when the game came out and the game didnt meet many peoples expectations if the amount of salt about the game on the internet is any indication whether the game is good or bad is ultimately subjective based on the p...
The guy made Am2r from scratch with gamemaker over the course of about 10 freaking years he might be using copyrighted assets in terms of looks along with some originial contributions of backround assets and enemies to the game by artists who volunteered to do it for free but make no mistake this guy didn't just copy paste metroid 2 from the gameboy or some rom online and call it a day he from the ground up remade metroid 2 in a seperate game engine from the original work in question with...