I would have bought the collection at $6, easy, Vita(horrible port) at $8.. what..
Can't I just sit closer to my TV?
Well I know I'd probably be playing at lowest possible settings, so I don't know if it's worth it.
Can I run it? i7 3610QM, gt650m overclocked to 660m..
Really hope this releases for PS4 and if so, soon.
But from PC or Xbox One, we still don't know yet if it's going to PC, right? If PC, we don't know the specs.
Ground Zeroes was only short if you are counting just the story, 100% completion would take quite a bit longer. No Man's Sky has no story and therefore is shorter than Ground Zeroes, so it's done before you start by the story length argument, the fun is going to come from experiencing a new game. You have one goal in the game and a sense of completion, whether it be your ship, weapons, or reaching the center of the galaxy/universe, how long that will take, who knows, but once you'...
The worlds will be well done, and they will be random, that's how the engine was designed, they're not hand crafted by the developers. They're procedurally generated as you explore the planet, and every time you visit the planet again, it will be different, thought it will be the same as far as biomes/elements/etc and animals but distribution and sculpting of the land will be different, no one will see the exact same world you saw if they visited it. A random, unique seed for ever...
What content? Oh you mean the engine and textures?
I don't see why they'd show real/final in-game shots, the game's release is relatively far off, I don't see graphics getting much better than this.
They really need to make this at least a timed exclusive to sell some Xbox Ones.
I never trust "screeenshots".
I don't think anyone is arguing that $60 is a lot for a game, but that it's maybe too much for No Man's Sky....
Minecraft is $24 tops, has multiplayer, PVP, Creativity, survival.. No Man's Sky has randomly generated worlds... hmm
By your logic, if I like Child of Light, then it's worth $60 to me(or anyone, since the comment wasn't really being clearly subjective), or at any price is was listed at. Then any game ever is worth $60 because someone likes it.. the correct answer is "buy it if you like it." I have seen the gameplay videos of this game and do not think it is worth $60 just because of the "infinite" universe that they're hyping. Your response to Pancit_Canton is clearly pointle...
Lol, and you think because you see worlds with some differences, that makes it fun for years? You take a roguelike and throw in randomly generated monsters too, that would add about the same amount of replayability, but at least roguelikes are challenging.
There's not a lot of content.. random generation doesn't make the content infinite. There is no singleplayer campaign or multiplayer.
Because the world is "infinite"? Only virtually, there actually is no difference between this an randomly generated dungeons in roguelikes, does that make Dragon Fin Soup worth $60 because the dungeons are "infinite"? The gameplay will get repetitive and boring before the scale of the game means anything, especially without a multiplayer.
I don't think liking the game warrants a $60 price tag, that's some flawed logic. I'm going to Gamefly No Man's Sky to check it out as I rarely spend $60 on any game.
Even on Vita, I hate these F2P microtransaction mobile games.
That game looks pretty fun, might check it out.