This game is genius.
Xbox has made a lot of smart service decisions like back compat, but I'm praying some great games come along with Scorpio because right now, I don't know why I own an Xbox One.
Halo CE was definitely a system seller. Back then, I'd never seen or played anything like it. Halo 2 was revolutionary as well, and I would argue that it put competitive console gaming on the map.
Now, however, Microsoft is falling, and it's a sad sight. They need something big, and they can't play it safe with their usual franchises.
Another great review.
I really didn't like the look of Scalebound. Not graphically speaking, but in the narrative sense. That protagonist ground my gears as well.
Hopefully Platinum is doing something else.
I'll never Switch.
Lol?
Another glowing endorsement. Guerilla and Sony really have a winner on their hands. Well done.
PS4. It's not even close. I don't remember the last Microsoft exclusive that blew me away, or came even close. It just sits there now, beneath my notice. My PS4 Pro is doing everything.
Agreed. Sony is the leader. Everyone in the industry is praising their games and first party studios.
Some people are beyond silly when it comes to the most minor of dips. I'm sticking with 4K. Constant 4K image quality with minor dips beneath my notice. Sounds good to me.
Guerilla's a great studio. Always on the cutting edge.
Oh no. Locked to 30 fps. Lol. It's what I expected anyway. 30 fps could never deter me from buying what looks to be an absolute powerhouse of a game. Witcher 3 was fine on PS4, this will be fine too.
I don't think Guerilla has Zelda in its crosshairs. This is the third silly article I've come across today, and this is my first day on N4G after a huge hiatus.
I think it's safe to say it's gone downhill.
That's because the PS4 is more powerful than the PS1, I think.
I know. These headers are frustrating lately.
Sony first party studios make the best games.
One last roll.
The only thing about this game that's even remotely aggravating, is not being able to grab on to ledges that I feel I should be able to grab onto. When I make Aloy jump to a perfectly (by video game standards) 'grabable' ledge, then dammit, I expect her to grab that ledge. Not fall like an idiot when she had more than enough momentum.