1: Y2K
2: December 21st, 2012
3?! ....
Yeah, LIVE is too much of a cash cow for Microsoft to axe. What reasons do they have to offer an option for a free service? Unless their sales are complete and utter shit, they will not just stop asking for money to play the online portion of your game. It's unfortunately a hole 360 owners dug for themselves. I'm really interested to see what MS does because these last couple of years Sony has had them beat with their services and videogames. The sheer amount of value from plus, and t...
From what I saw from the two characters released so far, you get an arcade campaign for each, an unlockable costume and minion, plus trials, combos, and tutorials for each. It seems OKAY to me, but it makes buying characters I'm not really interested in seem unlikely.
Seriously.. Most anyone who's played it for an extended period of time knows it's a great fighting game with very few overpowered characters (Raiden, Kratos, Drake). The announcement of Sony's and SuperBot's relationship ending has to be the most disappointing news this generation as a PS3 owner. It's SUCH a promising IP. Hopefully we get a sequel from Sony Santa Monica that fixes the problems with the first one.
A while back they said in a blogpost on the US playstation blog that they'll announce more stuff in March. Hopefully it's more characters.
I completely disagree. The art style of the different more cartoon characters would have clashed drastically with the graphics you're describing.
Yes, please play the first one. It's important to the story. I don't understand why people tell you to skip it.
Yeah, he's getting annoying.
Like in movies or music, you can have both.
It would be sweet if you could gift psn purchases as well.
Heavy rain is all about story...
That's brilliant for the hardcore, but it's confusing to the general public.. With a bunch of different SKUs for just the amount of storage it would have, having seperate SKUs in the mix makes it harder to inform the consumer on what would be the right SKU for them.
I'm definitely for it, but I know why Sony wouldn't do it.
First outing as a developer, a lot of ip's, and a deep combat system. I think they did well for a first go.
It's just starting to show how dated the disc format is for gaming nowadays
Stop with that, you can basically simplify any game. Half life and bioshock are just shooters, Tetris is just a puzzle game, GTA is just a sandbox game, ratchet and clank is just a platformer.
See how trivial I make things by simplifying them?
Get out of here with that garbage
^ that's what a demo is supposed to do, represent as much of the game as possible.
That would be great to let them take over multiple ip's like the jak and ratchet series and let naughty dog, sucker punch, and insomniac try the new things they want. Would bring in a constant stream of revenue, wouldn't it?
The demo is supposed to be representative of the game ._. Pretty fair to judge it on that.
The whole demo felt uninspired, neither scar nor exciting.
I feel like they're doing to dead space what capcom did the resident evil. It was a great horror game slowly turning more and more into an action game. It's really unsatisfying to see the direction they're taking it in. I'm a huge fan of DS1, but DS2 went in a more action orientated direction and DS3 looks to go down that same path. I might buy it when the price is low, or if I hear good things, but nothing about the game is getting me excited or pumped up for DS3. I'm dow...
Yeah, it's too steep for me right now. If it would've launched at $40 or $30 I would've considered it a bit more
I wouldn't want to be playing on a gimped up tablet that can't run games half as well as the vita or DS