with the release of starfield & redfall they ran out of 30fps stickers
we could have baked everything, give us some credit
its only boring for the first 50 hours are so after that it picks up rapidly and when they add in mods the baked landing sequences wont seem as long
if the constant stuttering doesn't get to you, the 1 second pauses might
its only restricted to the big cities, which is like 3/1000 chance of this happening to you
when an indie developer with 13 people can give you seamless transition between planets & space battles at 60fps, its difficult to go back to loading screens / baked landings and 30fps
5/10 seems to be were its at, with mods and a couple of years we might see a 7/10
a 7/10 from ign. that's like a 5/10 game
the PS5 is running with higher quality settings, which is bringing down the frame rate for the PS5 version, all could change after a patch
Digital Foundry
''While both PS5 and Xbox Series X use the same native resolutions, it's worth noting there is a sharper end result on PS5 overall in comparisons''
obviously you cant explore the planet the S wouldn't be able to handle that
180p split screen, was not feasible, hopefully are s friends wont be two disappointed
the geniuses finally figured it out, after that minecraft debacle, after the halo embarrassment, the 30fps redfall, the penny is starting to drop
this looks similar to the loading screen
this is some next level stuff wrapping your console with a pillow case
GTX 1650 is steams most popular card and that survey is from july 2023
maybe linus, can come out with another apology video, i don't know how an SSD works, 2.0
If you have a problem, If no one else can help and if you can find them, maybe you can hire the Halo Team
all they have to do, is use the sliders to reduce the quality to rock bottom and hope that it works
I'm sure there working very hard to get that split screen working
this last-gen game is xboxes biggest next-gen title
its no longer 12 bucks a year
what's the matter all the fake tens, not doing it for ya