All other reviewers were at the same event...even the ones that were harsh on the game. Before jumping to conclusions, at least consider that the person reviewing this is simply an idiot, and doesn't represent all reviewers.
Your chance was at the initial reveal. Your chance was at E3. Your chance was in the weeks following both events where you guys STILL couldn't get your stories straight.
MS keep on saying stuff like this, but the thing is, it's their fault entirely. Their fault for thinking the market was ready for those policies, their fault for not having a clue how to communicate things properly...it's all their fault. And now, once again, they're trying to pass the bla...
And if the same game is available at a higher resolution, with better quality textures and more stable framerate, are you telling me you'd choose the lower quality version? Really?
Games are born of the technical capabilities of the hardware they're played on....it's that simple. With your argument, Sega should be releasing Sonic the Hedgehog 2 for the Xbox One at full price. It's a great game after all, why wouldn't you pay $60 for it on Xbox One?
And if the console spec is too low, or too restrictive, developers will be unable to push those gameplay experiences as far as they'd like to go in terms of immersion, in terms of improved AI, in terms of texture quality and overall fidelity.
If you truly think that gameplay is completely divorced from the technical side of things...well, I don't quite know what to say, other than you just don't know how game development works.
"And if the game looks blurry, don't worry, it's just that your viewing position is unbalanced. Sit further back for the full Xbox experience."
Seriously though, I'm tired of this idiotic rhetoric. High resolution and great gameplay are not mutually exclusive...never have been, never will be. Ask any of the devs of the 720p Xbox One titles if they'd have preferred 1080p and better graphical effects, and all of them would say yes.
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It certainly IS breaking news for those die hard Xbox fans who are currently in a great deal of denial.
Things will get a little better for MS in the short term...but not by much. Their 32mb of eSRAM just isn't really enough to push through high quality assets fast enough. 1080p frame buffers are larger than 32mb, so workarounds need to be found, and that's where performance issues creep in leading to drops in resolution to compensate.
For all Microsoft's talk of a balanced machine, and trying to imply that the PS4 is unbalanced due to bottlenecks, it's clear that the ...
1080p actually does exist on current gen....Wipeout HD on PS3 is 1080p. It's one of the few exceptions though.
And I absolutely agree, 1080p should have been the standard that MS and Sony were pushing for. Sony seem better positioned to manage it next gen, as evidenced by only Battlefield 4 being lower.
The PS4 offers plenty of 1080p games. In fact, the only one that isn't 1080p so far is Battlefield 4. It's the Xbox One that seems to be struggling in that regard.
A few less demanding games have managed it, but other than that, 900p seems to be the upper limit for the likes of Ryse, and it's all sizzle and no steak.
The excuses made by MS I can understand....they are trying to promote a console after all. But the games media that are also making excuses and t...
720p being upscaled to 1080p introduces aliasing issues. You can see it in many Xbox One gameplay videos and footage.
No, GTA 5 was actual sales figures. Ghosts didn't beat it at all, especially in terms of reviews, which have generally been mediocre for Ghosts. Lots of 7's, which from some sites, might as well be 5's.
All versions of this game suffer from problems, it's poorly optimised no matter the system. There's no talent left in Infinity Ward, they're all off doing Titanfall. I'd suggest that CoD fans wait for that game on 360, PC and One.
As for PS4 owners like myself, we'll just have to make do with Killzone Shadowfall, which looks LEAGUES ahead of CoD already. Destiny also is one to look forward to.
It's bad that a game like Ghosts has framerate drops on a PC like TB has - dual Titans. If that machine is dropping frames - even with one of them turned off to eliminate micro-stutter - then it's no wonder the PS4 and Xbox One version are also dropping them. What it boils down to is, Infinity Ward has no real talent left, and has released a massively un-optimised mess of a game.
Yes?
It's probably the worst reviewed Call of Duty yet....with even softball sites like Gametrailers giving it a 7. Are people sick of the Call of Duty formula....or are they just sick of an uninteresting version of it? A common complaint seems to be that it's too samey, too cliché ridden. Say what you will about Treyarch, but they seem to have done a better job in mixing things up and keeping them interesting.
Hey guys, no need for next-gen, turns out the Xbox 360 and PS3 were doing 1080p already this gen....if you set them to upscale to that resolution that is. All those games that were actually sub-HD, sometimes as low as 576p? Nope, they were actually 1080p...because some people desperately want to try to change the definition of what constitutes 1080p output.
The mental gymnastics on display is astounding from some people....attempting to downplay such a large technical advan...
NBA 2K14 is a cross gen game....it's hardly the most taxing of games, certainly not Battlefield 4 level.
Forza. Nice looking game, but distinctly last gen graphical effects - no dynamic lighting, rather dull looking tracks. Want to see a next gen racing game at 1080p, go check out the newest Drive Club videos.
Halo 5. Sure, they said it would be 1080p. But Crytek also said that Ryse would be 1080p, turned out they couldn't actually reach that targ...
Just for your info...might want to look things up regarding dedicated servers on Ghosts....you might be surprised. Not just the One version that has dedicated servers.
You don't know that it's better yet...you only assume based on last gen, where Xbox Live was marginally better than PSN. Sony has detailed a number of improvements for PSN this go around, so you may want to hold off on jumping the gun regarding which online service is better. The one advantage that MS have with CoD is earlier access to the DLC map packs than other platforms. That's a fine advantage, but for many, it doesn't actually matter too much.
There are videos posted online which show the frame rate drops. Even the PC suffers from them, the game is a poorly optimised mess.
When you're ready to come down off the fanboy perch, the adults will be waiting to discuss things with you.