The crazy thing is, I played like 5+ years of runescape (2) near nonstop and when I came back years later, they had this new version that my charactor got automatically transferred to that was all about micros and skins packs. I hated it and didn't have any idea what to do with the game. They did keep the second version of the game intact that I liked, but my account wouldn't let me migrate back, so I didn't want to damn near max out a new account again.
No i completely understand. I'm definitely not a gamer who plays only one game at a time. I always have a couple dozen I'm playing through randomly.
But is your storage space? Isn't it like 122gb or something?
About your answer. There, I finished your sentence.
I canceled my pre-order after that beta test. It was terrible. I only played 2 matches and I was done.
@neon your right, it's much easier for a parent to go into a gamestop and understand which xbox is which when the names are almost the same thing. If anyone has trouble doing something, it's called YouTube. I'm pretty tech savvy and I YouTubed a 5 min video of someone installing it before I opened my package to do it. Before that, yes I watched one of hundreds of videos of people reporting which m.2's are supported in the ps5 and ultimately I went with the one mark cerny recom...
Lazy and expensive is the real benefit. It takes 2 min to install an m.2 in a ps5.
The thing that's funny to me is anything that xbox has to do to go around stuff doesn't matter. You can just mute the TV in a few seconds thousands or tens of thousands of times and it's ok. But to use a screwdriver and 2 minutes of my time to install a secondary m.2 SSD to my ps5 to have up to 4TB of the fastest storage available is a burden and simply plugging in the proprietary slower and soon to be more expensive xbox series SSD is the best way to go because it takes 2 seconds...
So an issue is a non issue?
I don't understand. The ps4 did this when it launched. I thought this was just a normal thing that you plug in the headset and all audio goes through the headset.
The ps4 and Xbox one versions of skyrim at least allowed mods and the pc version is really what I meant, especially to fix the game. There are still tens of thousand of unofficially patched bugs from modders that's Bethesda said they didn't fix because the modders did.
Yep, if they didn't let mods on their games it wouldn't have been nearly as successful.
It actually would because the more platforms the game supports day one, the possibility of more bugs on each version. Playstation has been known for quality and one of those reasons is multiple teams and studios work on the game for one platform.
Maybe the only one. They still aren't going day and date. I highly doubt it unless they announce horizon is or maybe God of War ragnarok. Shawn layden said he was there when playstation made the decision to go to PC and it was to draw in customers to buy a playstation that maybe never tried it before.
It's also the marketing and overhead to keep all these studios running that factors in. I think their ultimately going to try to get a game or significant update for a game every month to keep people subbed for the entire year, but it's not all profit. That $10 turns into a small profit if any at all depending on the amount of years those studios take to make a game people sub to a play for a few weeks.
@army I said the same thing before these new consoles launched. The playstation always makes about double the sales of the Xbox console and splitting the new Xbox into 2 different versions, one where you have to downscale everything and one where it's about 3 times stronger was dumb. The devs don't want to compromise anything and that leads to a lot of compromise. Plus just developing only for Xbox is a compromise in itself. It's easier to just make a playstation game and use the ...
I still think after the next few years of games that Bethesda already had cooking, it's going to all be bleeding edge and crackdown 3 and sea of thieves style early access games that people subscribe to keep playing as they improve them through the years. It's a way to keep people subbing for the possibility of it becoming great years down the line. That's xbox's "wait for E3" style. They keep their fans waiting and they still are almost a year into the new Gen.
They even said that most of their sales came from playstation. Now the Xbox gamepass model is going to be even less sales if they all go day one onto that instead of just selling to Xbox owners. Just makes no sense.
I always wondered what happened to the whole anti DRM thing. Now gamepass games release as straight DRM and only last a few months until you lose "ownership".
They need to actually focus on making games instead of PR statements and just buying studios already in production of games for their console then.