I have about a third of the tickets completed in gold and I'm already finding it hard as hell finishing first in the festival :/
I will probably end up getting the speed pack if I manage to find enough spare change around the house (I'm at $6 so far)
The drunk driving was the best! XD
But do any of you have a f*cking Zeebo?! Ha! So you can't play ALL games! :)
MGS4 is beatable in 5 hours (Big Boss emblem), but definitely not on the first playthrough. My first playthrough was on Naked Normal and it took me about 17h. Now, after beating the game a few times, it is now possible for me to beat it in 5 hours with all of the items I acquired in previous playthroughs (Provided I skip all of the cutscenes, of course). And Ubisoft has stated that SC:C will be beatable in 12 hours to the average gamer, and there's nothing wrong with that: Felt you liked it? ...
I want the little annoying bug thing from Legend of Zelda (Navy I think it's called) so I can beat the crap out of it for being so annoying.
But most of them are probably crappy H4H levels made so the author could net some easy trophies :/
There's a Warhawk demo?!
Where do you live? I have like 5 EB games stores in my city and no Gamestops. Although it might be because I live in Canada.
ND usually start a new IP every generation of consoles. Last gen was Jak and this gen it's Uncharted. Though I guess that another dev could make a new Jak, but then it wouldn't be nearly as epic.
You seem pretty confident in that statement. Or are you just speculating?
I'm not the only one who hates Fallout 3! High five!
That game felt so empty to me.
Madagascar 2?
I'm surprised they're not all Nintendo games.
"I can't remember a game that incorporates fanboyism in the narrative."
Ratchet & Clank: ToD mentions fanboys in the game. It makes fun of their IQ score :)
Didn't they already release a patch that "fixed" SOCOM?
31th of december?
I wasn't bashing MGS4 in my previous post, I was just trying to prove that playtimes vary greatly in most games, it all depends on what difficulty you play it on, your style of play(sneaky, suicidal, ect.) or how thorough you are in the levels. Do you explore every square inch of the game, or do you just rush through the whole thing? It's things like that that decide your final playtime. So in SC, I'm guessing that the playtime will vary from 5-20 hours. Then there's replayability: is there a...
I hope it has lots of unlockables for even more replay value.
But the competetive just doesn't click with me. I played one game of plunder, got 2-3 points for my team (I think I went up like 4 levels from that one game) and didn't bother playing again.
The co-op could be fun though, if they give us lots of levels, unlockables and incentives to keep playing.