I am ashamed to be still only 15(or 16)!
College started back on Monday for me, and I'm trying to get into a good "routine" with school/work/gaming/blogging now.
I can't wait to get back to hunting though, and see the rest of the monsters!
What HR are you?
will be coming this week...
As for Black Ops on Wii, do you have a link to where Treyarch has hyped them? I don't think I saw that.
As for Conduit 2 and Goldeneye, I would say Goldeneye is more of a threat right now because of the Classic Controller Pro bundle/support, than Conduit 2.
He does not mention a few things I think hurt the game...length and lack of multi-player.
When reviews were saying things like, "It's hard to say if this is a buy or a rent.", people are going to be less likely to buy it...though that doesn't make it a great title.
been doing this with the CoD engine. The levels are basically the exact same layout, minus the HD graphics, in Call of Duty: World at War; and from what I understand Call of Duty: Modern Warfare Reflex.
I wish more developers would start doing this...
21 - Xbox 360 Games/Accessories listed
23 - Nintendo DS
44 - Wii
12 - PC
17 - PS3
19 - PSP
Yea, this November is going to be crazy with those three games releasing close to each other.
suprised by this? Or, perhaps were you thinking it would be another game?
the PS3, Xbox 360, or Wii version?
Excellent interview, and information about why they are bringing part of it to the PS3 and Xbox 360.
how many levels the multi-player has. So, 50 is the cap, but I wonder how long it takes to get there?
Is the leveling pretty slow at the higher ranks?
a good bit of FPS news in this episode, as well as a topic piece towards the end.
Forge FX is a map editor, and these are "filters" to apply to maps you create yourself?
started playing Zombie Mode in WaW about 2-weeks ago.
to pay attention, the more it seems the large sites just play a portion of games.
I really enjoyed the WiiWare title, Rage of the Gladiator, and was amazed a reviewers putting "cons" as the motion controls, but failing to mention(or even knowing) the motion controls could be adjusted in the game...because it seems some developers understand that not every gamer will swing the Wii Remote and Nunchuk at the same speed.
think there any "standards" that would be beneficial to help make the game review process better? Do you agree with my two points, and are there any sites that you know of that I didn't mention that put the "Total Play Time" in every review?
seems like an interesting game. I hope it does well for the devs.
You would, you would. You could report it for my use a near 10 year old microphone!
If any listeners are wondering, I should be getting a headset soon...gotta buy textbooks this week though.
Thanks to all the subscribers and listeners so far, and if anybody has any comments/feedback, please leave a comment or send me an email to Scott@CoffeewithGames.com.
exactly what Respawn said.
With a first, middle, last name of Cheap Cheaper Cheapest, I don't like the shell game of, "Buy this game, to get this beta."
M.A.G. had it for free, and so do others, I just hope Killzone 3's is the same way.
have to buy a game for the beta.
on my site, at the link:
"If there are any other full length boss battles from Rage of the Gladiator you would like to see, let me know either in the comments; or by sending me an email to, Scott@CoffeewithGames.com.&quo t;
Also, has anybody beaten the game on Challenge Mode with a Rank A in each battle?