I don't dress up my avatar. I can't see myself wearing Ryu's karate uniform.
Video games: Trial and error taken to the extreme.
Unremarkable is the worst thing a game can be. Besides horribly bad of course.
I was never a gambler. Then again, my state bans online gambling anyway.
People generally prefer the first half of show and tell when it comes to stories.
Great points. A one-size-fits-all measuring stick doesn't work for judging quality.
There's plenty to fear and loathe about being a Pokemon master
Using a pocket to store game systems never seemed like a viable option. It's either takes up the entire pocket or you don't want to have it in there in case it breaks.
Seems to depend on the title. Knowing that Final Fantasy 13 was going to be very linear for a long time helped me enjoy it. Now I'm at the open world part where half of the normal monsters are as hard as bosses. Great.
Wait, how did Kane & Lynch get a movie?
Can't wait for the next 3D low tide.
I've heard of Chu's Dynasty before. The comment on the cost and time it takes to develop is enlightening.
I'm surprised. How couldn't a short comic carry the same emotional weight of a 60 hour RPG?
Nice story.
I never played Magic or D&D, but the morality systems were always interesting.
Jeez, Millar is going to need to write a video-game review worthy of a Pulitzer Prize to get this heat off him.
Never show all your cards. Unless the game requires you to. Otherwise you're holding things up.
Insert a Dirty Harry cop who doesn't stop because he doesn't play by anyone's rules. Then make a DLC where you get to play as him.
Making everything overly expensive is a cheap way to artificially inflate the difficulty.
I'll need to remember that Zero's special dash is punishable. It's something I wouldn't figure out unless someone tells me.