I truly hope one day they get to goalie vs. goalie fighting and being able to pull the jersey over your opponent's head in a fight as the article suggests the developer is looking to do.
*yawn* what a predictable article. This website needs to improve its writing if they want to be taken seriously.
boy, do the trolls come out at night. Get a life people. It's just one man's opinion that is posted on the net. I'm sorry your opinions aren't legitimate enough to be posted on a website that is deemed worthy to a collective review site (metacritic/gamerankings). All you Sony fans should stick to your section if you are so concerned about how 360 games rate.
there are so many RPGs coming out!
it's listed there since it's a mistake that needs to be fixed. I e-mailed the editor to let them know.
When I'm at home, I'd rather be playing on a surround sound system with my HDTV. Only time I play my handhelds outside of reviews is on trips out to Cali to meet devs and conferences.
I wish more would come to the consoles since I'm barely on the go and never have a chance to play my handhelds that often.
Too Human isn't listed as the best RPG on the 360. It's listed on the upcoming schedule for RPGs. Only a select few journalists (who have their debug units) know if Too Human is officially a bust or winner. But if you can tell the future, feel free to let us know which games on every list is a must buy so it'll save people money.
If there had to be two more ways to improve live...
1. Free Xbox Live weekends to draw people in. Or contests within first-party Microsoft games for people to win a free year of Xbox Live. Let's say a Microsoft hosted clan tournament and the prize would be some free items (points, games, shirts, etc.) and a free year of Xbox Live.
2. Dedicated Servers... at least for Microsoft published titles.
hmm... Hail to the Chimp is for the PS3. The interview is in relation to Hail to the Chimp.
Ahh... HD-DVD... we only started to get to know you :(
I don't think you guys understand it fully though. KUF used to be popular in Korea as a RTS game. One the 360 they have been similar to Dynasty Warriors with a few RTS elements. But I believe they are going back to their roots with more RTS elements than action/adventure.
wow, just wow. How many people actually knew about Warhound prior to seeing the screenshots? I think it was announced over a year ago, but the fanatics are surely coming out of the woodwork to fight for whatever lost cause they want to fight for.
Anyways, continue the talk. Techland sure appreciates all the hype :)
I am more excited for Dead Island than Warhound; but that's just me
you obviously can't read....
"Techland is developing Warhound to be an exclusive console title for the Xbox 360. Of course, there'll be a PC version;"
"Techland is developing Warhound to be an exclusive console title for the Xbox 360.
"Techland is developing Warhound to be an exclusive console title"
"developing Warhound to be an exclusive console title"
"exclusive console title&...
to the guy who cried fowl about excusing the graphics... man, are you ignorant or what.
It would be the same thing if I were to say that I was disappointed with the Unreal 3 Engine for not allowing me to use long hair for the males. Almost every UE3 game doesn't allow for characters to have long hair, so in case and point, it's excusable since so many games fall victim to it.
Besides, if you read the whole comment, outside of just being a waste of a time you ar...
being the writer of this article, the texture loading does happen in a lot of games like you previously stated. Sure, I excused them this time, but they need to address via patch or in the sequel. I am sure casuals won't even notice, and if they do, they'll just think that it's the game loading up and think there's no problem about it.
Anyways, with so many other games doing it, I don't see the real harm since it's a constant problem in next-gen games. With it being on par...
If anyone wishes to know more about the game, here is the interview I had with Techland on Dead Island
http://n4g.com/NewsPending-...
I have an interview going up soon at another publication with Techland. Their answers might help clarify where they are in development.
very well written. I can't wait for Sacred 2 for the PC and consoles.