It's going to happen (marketing and business dictates this), there will probably be more 60fps games than this gen though. Most of the big titles will be 30fps and especially towards the end of the generation.
30fps is good if the input is smooth and there is minimal delay. Due to multithreading, doubling the FPS halves the input delay - but for most console games, there isn't too much delay at 30fps. The real issues come when the machine can't keep the frame rate up, that jitter can totally ruin the experience. Not only that, but the rendering frame rate is usually independent from other 'frame rates' within a game engine. For example the logic in an RPG may be computed at 10fps, w...
Nope. I'll only buy a next gen console if there is a damn good exclusive I must play. 30fps will be the standard again, because marketing. I'd much rather they drop the graphics a little so the entertainment software can actually be used as entertainment software, rather than an interactive slideshow.
He contradicted what he said a few times. Sounds like Kotaku got trolled.
Nope, April ;)
360 and PS3 were sold at a loss for a few years at the start of the gen. They take royalties from games sold for the systems to make money back and then profit (as well as controllers/cables/xbl/stuff).
So if they sell loads of consoles but not many games, that's bad (it was fine for the Wii, it was sold at a profit). And a notable number of 360s are dead due to red ring.
That's about it. Mentioning shipped console's isn't really 'bad'...
Cloud gaming is only viable if the server farm is damn close :(
[edit: for games that need good reaction times]
People's phones will be plenty powerful enough (as in, better than current gen consoles) before there is a proper cloud gaming service with adequate coverage.
I was standing against cloud gaming, especially any time soon. I didn't really make that clear in my first comment though.
Of course, as you say, Sony's di...
"It seems that most companies are pushing for alternatives, which make use of cloud technology and virtually eliminates the need for individuals to purchase self-contained systems."
No. Did they find a way to make the speed of light faster? It's closed systems that will fail after next gen, which is why Sony are diversifying and why Nint have made Wii-U very open (for devs anyway).
Germany's current ruling party do.
Which means they have even more of a reason to put swastikas in, because the "negative" press is free advertising.
The best 360 games of 2013 are going to be crap or multiplats? Damn.
Do we also have to not watch films with shooting, not buy guns or bullets (this one... should be quite important), not read any books that may contain anything involving shooting, avoid basically all media that involves guns and shooting and real guns too? Or is it games' fault... and not... actual firearms?
Every time the media mention a school shooting they increase the likelihood of more school shootings (people do it to make an impression before they off themselves)....
Why are you hung up over touch controls?
You know phones/tablets are computers? Guess what, bits work, so like. Data is sent from controllers, and wow, the phone/tablet can read controller input. HOLY FUCKING SHIT HOW DO THEY DO THAT? /sarcasm by the way
Yes, touch screen controls suck big donkey dick but when people are talking about the future of gaming on mobile devices they are assuming people are not so retarded that they think all games will only ever a...
How can it get worse than 100% compromised?
Also, you don't need a device to then jailbreak, it can be done from a Windows, Mac or Linux desktop quite trivially. The only devices that leaderboards can't be hacked from, is a non-jail-broken closed system, or something without internet access. But then most routers run Linux and they deal with all the packets so...
Eventually both mobile and traditional computing devices will be able to compute entire galaxies while rendering them at 60fps. At that point, it makes no difference if you "only" have the weaker power of a mobile device. The human eye would have to evolve more before we would need more graphical detail (and yes, I mean on a monitor/tv not on a handheld screen), and AI/Physics are not a problem at all on PC games today, they won't be even remotely an issue for next gen consoles ...
Opportunity costs.
They go for the biggest number of sales from the lowest development cost :(
Some studios will make proper games just because of the developers' lust for the art form though, but in that case - why go for mobile devices?
I think that good, in-depth, games will do well on mobile devices when the current casual market get a bit fed up with the mehness and get interested in something better. I want to see some cool 3D platf...
Think about the casual gaming market and how they don't care for high performance....
More and more people are being exposed to the situation where they have a computing device on them all the time capable of running games. It would be pretty easy to make a cool game like mario kart that could stream to TVs from one phone and let people use phones or different controllers to play. Provided that the market is big enough, there will be a lot of good games that target that m...
Well, there shouldn't be any messy hardware to tweak the engine for too much. I suspect next-gen console hardware will be even closer to PC, possibly to the point where all R* have to do is change a few header files in the PC distribution's source code (for the RAGE engine) for OS stuff and compile it for the systems. And maybe wait for Euphoria to support the platforms (fucking middleware).
Retard wrote this article.
16BG of RAM will only be usable if the consoles also have the processing power to actually make use of that much data. Otherwise, the benefits are within the realm of reducing loading times - not something Sony and MS are going to miss out on profits for.
By the time next-gen consoles are getting a bit old, raster graphics will probably be going out of the door - that is when 16GB of RAM will be useful, but the next-gen consoles wil...
Really? I stopped caring when the overpriced DLC was continually shite.
It can't be their biggest year. Are there going to be 70 million PS4s in circulation in 2013? No.