No seriously, you called for this, I was not going to do this, please understand, but c'mon even a kid of under 15 can see there is just NOTHING pretty in the new Halo-3. And 'incredibly pretty' is ways off man. I was freaked at how ugly the new title 'The Golden Compass' looked, but then I said, OK its Sega. But when I saw latest Halo-3 build images today......I just don't have the words. Its a year-2 title on the so-called GPU-edge having 360 and a 1st-party one at that...and while there is...
"With the power of the PS3, the team can create moveable joints on objects like tree-branches, so that wind shakes them individually, casting shadows on the ground."...
...WOW ! stunning. On the PS2, SCEE made 'Primal' in 2003, that game had 'procedural trees'(2nd and 3rd world) whose leaves and branches were always in animation. No two trees were identical and when dozens of them swayed and swinged together, it was a sight to behold ! There is nothing on original Xbo...
And what I said was that I would only believe that SC:Conviction isn't doable on PS3 only if Ubisoft talks technology...that is, what is the let down ! but that is cleared up now, good clearance !
Looking at 'Lair' and then SC:Conviction and thinking that the later is not doable always made me laugh.
...better than GTA-IV. Here' another proof that Getaway will be real sweeet ! The game has that WOW! factor that GTA-IV lacks.
...if SC:Conviction had looked any better than Assassin's Creed...but it doesn't, so I don't believe 'em.
GTHD = PS2's GT4 engine in HD...A PS3 launch demo !!!
Forza-2 = A year-2 360 crucial/important game.
PGR-4 = A year-3 360 important title.
.......and yes folks, still GTHD, a PS3 demo blew away the heads of 360's 3rd and fourth gen development. Well 360 fanboys, DESTRUCTION PHYSICS is coming in GT5, GTHD is just a demo, why are you folks blaming GTHD when its just a launch demo upgrade on an old engine...GT5 is the first true next-gen GT title. But...
It would be so nice if the devs clear that out instead of trying to sell their product in among 10mill. userbase.
Lair isn't doable on 360 for it has:
-progressive mesh(possible only with Cell)
-Full ocean fluid physics(Cell)
-32X32 miles intact, non-loading stages(Cell)
-Enhanced controls(more than buttons...due to motion control)
-Much more than 8GB data(Blu-ray...even TGS 2006 demo was 4GB)
-1080p native(Dah ! its PS3 !!!)
e...
...GT;HD is just a tech demo people and look what they've accomplished !!! Being just a HD version of the PS2's GT4 engine, this game has gone beyond every other racing game incarnation out there. I think Deep is right, we should just stop calling it a demo anymore.
Just wait for GT5, for visuals that will be totally unbelievable and true car-damage modelling !!!
GT:HD is 'NOT' GT5...c'mon 360 fans, GT:HD is just a HD version of PS2's GT4 engine 2+ years from now...and still is looks WAYS BETTER THAN FORZA-2. Its not even worked-upon for next-gen visuals, it has the same feature-set as was in 2005, but not only did it destroyed PGR2 and Forza-1 visuals at the time...but its still being compared with PGR3 and Forza-2...and still the GT4 engine in GT:HD form Blows their heads.
You say Forza-2 has physics etc for car damage...well you shou...
Car Damage !(eeehhh):
http://www.jeuxactu.com/scr...
Lighting & Shadows !(from Sega's Outrun-2006, right ?!)
http://www.jeuxactu.com/scr...
http://www.jeuxactu.com/scr...
Its hard to believe right ? the folks who have left no stone unturned in bashing the PS3 are actually truly 'LOVING it'...isn't this awesome. Its the proof here of the machine's superiority over all other consoles and devices. The PSN comment is just heavenly !!!
As the article discusses the x-factors...
Nintendo Wii's x-factor = Innovation & Creativity
Sony Playstation 3's x-factor = Raw Power & Features(HDD+Blu-Ray etc.)
Microsoft Xbox360's x-factor = Bill Gate's Check Book
The type and quality of 1st-party offerings from 360 in the whole 1 and a half year is the clear advoate of the above statement. MS don't know making games, they are just good business-software devs. Don't miss t...
Wow ! as was saying, most of these are already in Resistance.
It proves yet again, that Gears is only a texture-swapped old-gen
title.
-A User-Unique Experience(like physics based and non-linear)
-A Believable World
-Be Rid of Handicapped Characters(non-swimmers/climbe rs/jumpers)
-Goodbye Mr. Crate(like old-gen crate/boxes physics)
-Integrated Online
-Ace Presentation
-User Added Content
-Superior A.I(At least the...
Is is being rendered in 1080p ???!!!
It'd be HOT if its happening...need bubble-love PLEASE !!!
A Mortal Kombat themed set of arenas, rich with multi-tiers, death-traps, environmental hazards and background weapons. Rich Chinese architecture with superb oriental music...Just Sweet ! Check this out, its a Chinese score made by the ultimate Maestro, 'Yanni' of the Greece...a western take at the rich oriental symphonies:
http://transbyte.org/album/... - Nightingale.mp3
Then I'...
Being identicle means,
-no 1080p
-no motion sensing
-compromised game assets(to fit into 7.9 GB...even when DMC 3 was about 6 GBs on PS2)
If the above features aren't there in PS3 version, the game is clearly restrained just as GTA-IV has been due to 360: just one city, no planes, and its a doubt that the player might not even swim !!! When GTA:SA was on a dual-layer disc on PS2/Xbox, how can a next-gen GTA fit into the very same space...either content ha...
Exactly what I've always said:
"insane Physics + stunning GFX = Next-Gen"...360 can handle one of 'em.
Now what if already breathtaking MotorStorm didn't have destruction and deforming physics ? The Cell would've been totally free, and already CG-ish quality of MotorStorm would have been blown into full CG...something 360 can't even dream of, something that can even be in a launch title of PS3.
PGR3, Gears looked pretty at the expense of physics...
DMC 3 was like 6 GB on current-gen(PS2, and god of war original was a full 8 GB title, Oblivion was the circulation of the same 16x16 Km. streaming world so that got fitted on a DVD as well)...so DMC 4 with three times more bosses and content, non-reappearing environments takes only 7.9 GB ? HaHaHa that's hilarious. The game has been restyrained obviously...its not a generational leap ahead of its previous installment just like GTA-IV isn't itself...360 is just a let down and a hurdle in the ...
C'mon people, BE THE JUDGE FOR YOURSELVES !!!
"A next-gen installment = A generational-leap ahead of its previous installment"
Ain't the above statement right ?...right ! Everybody agrees.
So is GTA-IV's feature set a generational leap ahead of GTA-San Andreas?...No way !!! Everybody agrees. On TGS 2005, Sony announced that Rockstar is making an exclusive next-gen GTA engine with physics and nuances exclusive to each environment...but the game we...
Eeewww, right ?!:
http://media.xbox360.ign.co...
There are obviously no overwhelming poly-counts and especially the mountain textures are spectacularly-underwhelming.