Yum.
Kinda like cow milk--but darker and scarier.
Yum.
Someone, please send the new lead writer a copy of Christopher Vogel's, "A Writer's Journey" so that he knows how to write an honest-to-goodness story. Or give me EA/Bioware's main address and I'll send him a copy.
Over 15? So, like, 16?
lol
^ This. So this.
I don't know. I'm just waiting for Ubisoft to release the two honestly titled games in the series, "Assassins Creed: Pointless Sequel" and "Assassins Creed: Shameless Cash Grab".
How does she not take off in the wind with those ears. . . ?
@Levian
Because many people are, in a word, nincompoops. Most people who fall all over themselves trying to love Bioware are likely clueless folk who aren't aware of the following:
1. Bioware doesn't exist as a developer any more. EA bought Bioware/Pandemic in 2007. Bioware is just a department in EA (every "Bioware" employee gets paychecks issued by EA--ask Casey Hudson).
2. Bioware lost its main creative people as a resu...
Rogue - a character class in RPGs that emphasizes stealth, lockpicking, and quickness with light weaponry
Rouge - the stuff your grandma smears on her cheeks to make them look rosy.
Probably a good idea to know the difference. ; )
There's an even simpler reason why no one "won": E3 is an exposition, not a competition. Look, it's right there in the name.
Saying that a company "won" E3 is like saying the cheeseburger "won" the menu. It makes no sense.
Their drip-marketing technique is pretty annoying.
“It’s not a process that any fan will truly understand. They’re usually oblivious to what’s going on, harping on what color the sails should be while the hull is rapidly leaking water. Which is a strange dissonance from our perspective, let me tell you.”
Pompous, arrogant jackass.
No. No, I wouldn't.
No lie.
Looks like this review was written by someone for whom English is not their native language.
"Don't be afraid". I'm going to take a long-shot guess and say that that title will be a new "Legacy of Kain" game.
This Dragon Age fan is far more interested in whether the story is worth exploring and playing through and whether the characters are interesting and fleshed out.
That EA is talking about dying clothes and customizing weapons makes me think that the answer is "No".
Hmm. . .I don't see how a fourth one could be very different from one of the three I've mentioned but, if you have a theory, I'm all ears.
Looks like Silent Hill 2.1. I'll probably get it but will definitely wait to see how the reviews shake out first.
I know I'm going to get down votes for this, but here's a suggestion for EA/Bioware:
Instead of "leveraging your brand" to "maximize existing synergies" and "achieve full market saturation" by pumping out sequels like Octo-mom does offspring, how about you take your heads out of your accountants' and marketing teams' asses, hire an honest-to-God creative team of storytellers, and come up with a new IP? I'm pretty sure you can...