When it rains (Raine) in a lagoon (Laguna) a squall is formed...
The purpose of MGSV open world is to serve the individual missions, not to create a highly populated space to make exploration a joy. I agree that it's boring to travel between outposts, but it's purpose is not to encourage exploring every inch. It's to spend time doing missions.
What the game desperately needs is the ability to extract by helicopter and seamlessly be dropped off at the next drop zone to do back-to-back side ops without going to load screen.
The original ghost recon games, pre-advanced warfighter, are excellent. Advanced warfighter was ok, but not my favorite.
Without spoilers, is there a logical story reason why, and is it a satisfying reason why I'll be asked to repeat all these missions? I've only just reached Africa, and am enjoying the game, but the story so far is sparse.
😲
Really quite obvious after playing through the opening, but still... F*** you for posting it.
You forgot LBPVita>>>>>> ;>>>>>>>
He complains all the time about FFXV too
When we getting plus September update?
Can't wait for this.
Rime? What in the world happened to that game? The Witness too!
I thought the story remained tense and engaging through Disc 2 - come on, the giant Garden battle?? It did get a little stretched in Disc 3 with unconscious Rinoa and Lunatic Pandora. Though I loved the space station segment (not the Ragnorok bug-infestation part).
They have a 50% sale on PSN at least 2-3 times a year consistently.
Wow, you played way more hardcore than I ever did. I don't think I've ever beaten the game with characters above level 48! And it's not like I didn't do a lot of side activities or anything.
Black Flag
Oh you mean like the Roku 3? Way to be leaders in the industry.
Really not sure why people thought it'd continue FF13's mythology in any way. Yes, it was originally part of the same universe, but it's been completely rebranded.
Does anyone know if all the expansions are on the disc or just voucher codes? Might consider getting this used for a decent price.
No, it just shows that Sony gives their developers the freedom to make the kinds of games they want.
I think that's a huge problem with modern day story telling. There's too much explanation. Nothing is left to the imagination. I don't want Laguna and Raines relationship explained in full. It's sweet the way it is. I don't want an explanation of continuation of the ending. It's one of the best endings in the series.
Have we forgotten midichlorians already?