/implying it will be a Top-Seller
:/
I love me some 480p ;P
Activision best allocate all their resource to Destiny
I don't get how Microsoft's focus would keep Sony from demoing their UI.
If it's less of a focus, and more striaght forward, n simple - fine. But SHOW IT!
I'm buying it!
I played a bit of (my free copy, from Best Buy Canada) Call of Duty:Ghosts last night.
All I could think throughout the game was "why would anyone waste resources importing this to next-gen?"
"20FPS is unplayable" - tons of people
You guys realize that these dips are most likely during explosions, and possibly when your player can't even move.
I've seen more than enough footage of this game to justify my purchase of it.
I agree with the full attention/ immersion to only one thing.
But I have friends that watch / game - all the time.
So we still can't see it?
In related news, Microsoft has put out two new UI videos demoing Snapping and Personalization.
http://n4g.com/news/1392031...
@iiorestesii
So that was "extensive" enough for you?
Microsoft gives away free Xbox Ones to **gamers**: "LOLz Desperation!"
Sony gives away free PS4 at **press event**: "Return of the King!"
Snappier?
Yeah, look how fast all that was!!!
PSN - no.
Video - no.
Music - no.
It was all so fast. :/
On top of that, trophies taking a ridiculous time to load has always been a issue limited to Playstation, and I'm still shocks that they have kept them in long list form, rather than adopting tile format.
Come on guys "extensive 2minutes"?
Xbox One showed off 15minutes of footage. How can anyone watch that and call it extensive?
And people are audacious enough to say it's "faster" - of course, it should be fast, there's nothing on screen
I've "camped out" - and by that I mean sit in a lawn chair for 4hours, for two games Skyrim and GTAV. (Actually only 2hrs for Skyrim)
I would never do it for a console though. Unless there was a crazy good launch time, which I feel there isn't.
While some could argue that a 'input' offers more innovation than a 'output'
IMO, I think the rumble triggers beat the touch pad - for best new feature - because they output from the triggers will be experiences more often than our seldom use of the pad.
As well as when we use the pad it's an isolated action, and by that I mean you cease everything else - while the rumble trigger are integrated into every bit of gameplay.
I think one of the biggest, most understated, achievements of the DS4 is it's finally the BIGGER ONE
Have you felt them push back with the rumble yet?
Not to sound cliche - but my thought exactly were "whoa - that's next gen"
I couldn't disagree more.
I feel as though the X1 controller actually feels next-gen, with the significant change in feedback from the runner triggers.
Where as with the DS4, the biggest difference being the size and grip, IMO were in fact long over due.
Correction, everyone has said the DS4 is the most improved.
I've played with both. And TBH the symmetrical thumbsticks still felt like a strain on my left thumb
It sucks cause with the delay of Watch_dogs, gone were our hopes of having a new 3rd-party IP at launch.
The only new IPs now are Ryse, and Knack.