@LennyLovespuds So you just admitted pretty much you are still in denial then. Great ^_^
So it definitely runs at 1080p like the Youtube E3 2013 Trailer then? Sweet.
I didn't regret buying a PS2 in December 2000 and buying only 2 games for it before Oct 2001. I was too busy playing what the PS1 had left to offer like Syphon Filter 3. The same thing applies here (btw you might say the PS2 had the most incredible game library over the following 6 years, just maybe though, don't take my word for it).
And Traveller's Tales were honoured to be chosen to make the next Crash after Naughty Dog.........they butchered it beyond repair.
SHOW DON'T TELL.
Oh god, does UE mean Unreal Engine? So expect their game to look like 100 other games this generation? Brilliant.
I preferred Rage Racer. I hated the way in R4 you had to play the Grand Prix mode 320 times to unlock all cars and there was only 80 cars with 4 different varieties because of the different racing teams which they technically tried to pass off as 320 cars then.
Plus you had to deliberately lose races so you would get different cars when your team couldn't get enough funding, WTF?
Music was still great though :)
Does it have new music by the Namco Sound Team though like Sanodg? :)
Yeah its that muddy Unreal Engine 3 looking engine that is truly terrifying and in 2014 too.
@EmmaRio I think you need to open your eyes actually. Killzone and Knack were also reported to run a 30fps but actually turned out to be unlocked running averagely at 40 fps. Read this and check out the videos to educate yourself. http://www.eurogamer.net/ar...
Infamous Second Son will be the exact same and don't forget this is running at 1080p as confirmed on 20th F...
@gapecanpie So true, can't wait to play The Last of Us 2 on PC, the sequel to the hands down Game of the Decade according to many sources.
Says an experienced developer with Playstation consoles lol. Exactly.
You mean those things in the newest COD game? Okay.
Fair enough. How about the fact that USB storage is not supported yet because Microsoft have no idea how they are going to do this without opening piracy to the console like they did on 360 in April 2010 when they added USB storage last time.
All it takes is the hackers to reverse engineer the packaging of the files and then be able to unlock any games to full versions. The online only was supposed to save them from this but the system's overall protection against the hackers is a...
Love these guys because they are actual Americans who take the piss of Microsoft in all the right ways. Even their "Year Review" videos are hilarious where they act as 2 Xbox COD idiots bro high fiving on everything. :)
What is that directory link at the end? How do you get to that?
So are all Sony studios that make their own game engines ^_^.
No it isn't because it stands up to its 21st May 2013 reveal in every way ^_^
Oh wait but OneGuide and its TV features aren't even available in most launch countries. Scratch that, I guess it is then.
Then why bother wasting resources and dumbing down the 3rd game for Xbox One? Why would somebody buy into the 3rd (yeah right, more like 8th) game in a franchise and the not the first or second HD ports then? If Phil Spencer wants it on Xbox then just get Microsoft to do what they always do and write a cheque.
I think the bigger question is why is a game that was a current gen game at one point and still clearly looks like this tech wise, taking up this much space in some simple DLC patch to begin with. And I thought NBA 2K14 had a monstrous tweak update of 2.5gbs.
The DLC must contain alot of FMV sequences, why else would it be that size? Its not the muddy bland textures for example.
@lawgone They are far few since 21st May 2013 you mean. So technically they were Xbots before that you are saying?