It's more or less the --> SAME THING <-- Sony is tossing $$$$ MONEY $$$$ to developers for exclusive PSN content.
--> Bride is when you sit there and throw money to people to do what you want them to
LOLOL --> That's funny... I thought those were called "Ladies of the Evening"
You did mean --> BRIBE <-- didn't you?
Hahaha HA!
I think he's actually --> serious <-- Yeeeeeeesh!
Oh really?
http://www.1up.com/do/featu...
1UP: With your debut of the Tokyo Game Show Metal Gear Solid 4 trailer, which has seen wide distribution in both Japanese magazines, online, and in the U.S. Official PlayStation Magazine recently, it really heralded the dawn of the next-generation. Everything else has been polished and nice, but this was so powerful, so compelling you even ha...
But Sony doesn't --> pay for exclusives or exclusivity... Hmmm.
Change is good...
You DO realize that the LOOK of a game is determined by the --> GAME developers <-- and not the Game engine - don't you?
Hail to the Chimp used the Unreal Engine 3.0
http://www.gametrailers.com...
Seropian also talks about Hail to the Chimp using the Unreal Engine 3 and his experience with the controversial engine. He says it's a "great toolset, it's a great engine, and you ...
BOTH console version footage have examples of POP-IN...
Look at 01:01 of the PS3 footage... pop pop.
---
As for the comments about physics and the 360... look at 01:27 - 01:50 footage... and NOTE the --> REALTIME <-- declaration in the --> TOP RIGHT CORNER of the screen! Duhhh!
LOL --> What part of --> "REAL TIME" didn't you understand?
Errrr... you ask what pushed the PS3 sales to equal 360 sales?
How about the Japanese market share which Microsoft was obviously pretty much non-existent for most of its current life-cycle?
And what about Blu-ray Movies?
I dunno what game you played... but he DOES...
---
@ XxSpiiKeZxX
You say --> Now lag for a certain title is part the developers but I think Epic Games failed in that....How is a huge succesful game like gears, with a lot of money pushing forward, gives u consumers/gamers an online experiance that SUCKS....
Tell us all about SOCOM for the PS3 - why don't you?
You say --> Was Killzone 2 distressful???how long was it for a p...
MAYBE they are developing a BRAND NEW next-gen Game Engine, and MAYBE there are still a bunch of UNKNOWNS to what the --> NEXT <-- home console systems will offer, concerning processing power?
Cutting development time in half --> COULD depend upon how quickly concrete specs are obtained, and/or technology/tool breakthroughs in the upcoming years... those could happen at any time.
Capcom --> COULD <-- also be deciding on whether it will WAIT for the ne...
Why are you guys surprised at the number of disagrees --> When the ABOVE comment is completely wrong? The Xbox 360 --> CAN <-- and does do NATIVE 1080p... it's NOT just the PS3 that is capable.
The first announced NATIVE 1080p game for the 360 was --> [native 1080p] NBA Street Homecourt - released on February 20, 2007... followed a month later by Sega's [native 1080p] Virtual Tennis 3 game.
Since you've been claiming that --> ALL <-- multiplatform titles sell more on the PS3 when worldwide sales are considered.. then WHY is it that YOU can only name a --> HANDFUL of multiplatform games selling MORE on the PS3?
WHY can't YOU or anyone else show ALLLLLLLLLLLLLLL <-- multiplatform game sales - sell the most for the PS3?
Of course... YOU <-- can claim anything you want to... however that DOES NOT make it true, does it?
Back it ...
Bull...
Tim Willits said: "During my talk today I mentioned that we originally wanted to have around 5 or 6 smaller wasteland environments but later decided instead to have 2 larger wastelands. Mostly because we were going to be shipping on two DVDs for the 360 and felt that it would play better with one large wasteland on each disc so there would be no loading between wastelands. Not loading levels while you drive around is a much better decision regardless of platform.&quo...
LOL - Are you actually going to dare to THINK that --> if sales were the other way around for the PS3 console and some game sales... that Sony\PlayStation fans --> WOULD be any different?
C'mon... what world are you living in - besides the PAST?
Yeah --> that must be it! Is that why game publishers/developer game sales numbers show such strong Xbox 360 sales?
Seems then... that Xbox 360 owners are buying --> MULTIPLE <-- copies of the same games - eh?
As for the argument that the PS3 cost more vs the Xbox 360... well - what about the fact that MOST people know about the HARDWARE ISSUES surrounding the 360... yet it STILL sells?
People must be buying the 360 system for something more val...
So - ALL <-- Media Create, NPD, Chart-Track and GfK --> video game sales numbers --> AND console sales numbers are completely wrong? That NONE of the figures reflect ANY KIND of sales reality?
Are you also claiming that the PS3 has --> MORE <-- worldwide console sales vs the Xbox 360? Aren't THOSE console figures also charted by the same companies along with game sales?
Are the numbers for console sales, charted by those companies being used in BOTH So...
@ Yes its been 3 weeks now. However the 360 fanboys were claiming victory on the American numbers for 2 days. There is no 3 week data except for VGChartz which puts it at 1.16million sold in 2 weeks, which is actually good.
Perhaps there just AREN'T <-- as many --> SHOOTER FANS - in the PS3 user base vs the Xbox 360s' user base?
How much did any of the --> 360 EXCLUSIVE <-- AAA Shooters sell in 2 or 3 weeks?
How do those 360 exclusive shooter...
When I heard some bloggers - that had played portions of the game BEFORE the demo was released to the general public... claiming that Killzone 2 looked BETTER than the public demo that you and I played... I was hyped when that opening cutscene played.
It indeed seemed to indicate a level of graphics that wasn't in the demo... but then - all the cutscenes AFTERWARDS were noticeably different graphically vs that initial cutscene. None of them matched the graphic fidelity of the fir...
I guess --> YOU <-- have been living in a cave...
The 20GB PS3 version was IN PRODUCTION from November 2006 - until Sony announced sometime in April 2007... that it was ceasing further production of that model.
HOWEVER - that DIDN'T MEAN <--- ALL the 20GBs --> SHIPPED-TO-RETAIL - suddenly vanished from shelves, did it - and Sony didn't RECALL ALL the unsold 20GB PS3s did they?
1UP: With your debut of the Tokyo Game Show Metal Gear Solid 4 trailer, which has seen wide distribution in both Japanese magazines, online, and in the U.S. Official PlayStation Magazine recently, it really heralded the dawn of the next-generation. Everything else has been polished and nice, but this was so powerful, so compelling you even had to do a real-time demonstration at TGS to prove it was running on PS3 hardware. That said, it makes you wonder how much of a gap there is between the X...