It was already stated that the Fox Engine demo has nothing to do with MGS5.
Great period that still needs explored. Zanzibar.
Awesome. Solid choice.
Seriously. Shut the fuck up.
I'm primarily a PC gamer. PC hardware doesn't evolve in "generations" the way a console cycle does. The term does not apply. Next Generation strictly is a reference to the next console cycle.
WHAT?! 3D games are sick. SSD HD, KZ3, and UC3 were all really sweet in 3D.
Not too bright, are you?
You read it? I'd like to shake your hand, sir.
Are you really that dense that you can't see that Lollipop Chainsaw is a caricature of gratuitousness?
I just think its more "current gen". I don't see how it can compete with the next wave of consoles. Time will tell though once we see some legitimate first party software a year or two into its life.
If the Wii U Batman demo is anything to go by, then the Wii U is in trouble when PS4/720 enter the scene. It didn't even look up to snuff with the PS3/360 versions.
That guy gave a great interview, lots of info. Too bad the host kept interrupting during interesting segments. Kudos to this guy for being able to get back on topic.
I think this is more like Far Cry 1 than Far Cry 2.
God that was one terrible article. I finally gave up at "Chinese companies".
Doubt it. High score on the school? I played on N64 and still destroyed every high score I've ever seen on any platform for THPS.
I honestly don't care if Sony watches me fap and have sex. They will determine that those with high sex drives like explodey and fast games. :|
Oh really? I was thinking it would be the other scene they showed to the press.
Needs to be something based on the original trilogy. For the love of god no more shit. LucasArt's fall from grace is one of my least favorite things about this world.
It's good, but I agree...I'm going to pick up the PC version still though. I miss that precision, MP doesn't really translate well to controllers. It will be much more fun.
"There will be a MGS5 with the new Fox Engine, but what we showed was not the in-game play, or something like that, says Hideo Kojima. It was only a demo that we had developed internally and that we released because the lighting and all interactions with the environment had fooled everyone. "
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