I believe the word we're all looking for here is ... "owned."
Nicely done, good sir.
Krater is starting to look -really- cool, actually. I'm sort of interested in this one.
I'm having trouble figuring out what you mean: Are you saying Mass Effect is one of the few that actually builds a bond between the player and the world, or are you saying that it's one of many that fails to do this?
An interesting solution, to be sure. I propose we remove all ammunition from the game.
I've been on N4G most the day and this is the most interesting game I've seen so far. Thanks for bringing this to my attention, definitely my style.
The developers are actually not making that much money -- they're making the least out of everyone. It's the publishing houses that are to blame. Correct your terminology! The devs are the ones we need to support!
I've answered this a few times already. Here's my answer I've given elsewhere:
"It's the last $10 tack-on that gets me annoyed -- the $60 vs. $50 split. Games are still sold for $50 on the PC and Wii, for the most part, but several "big-title" games go for $60. Why is that $10 there? Because Microsoft and Sony (Xbox/PS) charge a licensing fee, game companies charge that fee to the gamers, and users of other platforms end up paying through the pu...
No one forgot that. Read the article, why don't you? Here, I'll make it easy for you:
EXCERPT:
"For those that remember the N64 and SNES generation, it wasn't super rare to see the highest of quality games sell for $60, but they often included large, fancy boxes with some sort of peripheral (not to mention the cartridges). Nowadays, though, with most games on the PC being distributed almost entirely via Steam, you're not getting a whole l...
Indeed, it seems the industry is starting to revolve more around sales camping than ever before with the evolution of the digital market.
MORE Space games?! What's with this year and space games coming out every month? I'm not complaining - it's awesome.
Wow, I'd completely forgotten about Yakuza. I'm not sure that I'd enjoy a "Gears of Vanquish" game, it really just depends on the setting.
Real life cows!
Solid video, a nice start!
Unfortunately, you're sort of right. When people like Kotick are giving themselves a $5B bonus each year, it means the actual devs get increasingly less money as the gamers pay more.
Armless Octopus is so cool sounding.
"The blue blur," I like it.
I've actually come to like Green Man Gaming. I liked their initial "rent it" idea.
Nothing that'll bring me back full time, but good to see they're still working.
Indeed, it can be daunting at first. Good luck!
This is a great point! Yeah, storylines have shifted toward the movie/cinematic approach, as opposed to a more longevity-influenced approach. Movies are short. In general, games tend to be a bit (even if not by much) longer and have the room to build a *real* storyline without excessive use of explosives, as you say.
I'd also like to point out that Baldur's Gate II, Neverwinter Nights, and Icewind Dale do an amazing job at building back-story.