
Journey is the kind of “artsy” that makes sense in its own unique way. Think of poetry, it does not mean the same to everyone and it is most definitely not for all audiences. Your goal is to reach a large mountain in the distance, you will have to solve a few not-so-tedious puzzles along the way.

Shaz from GL: "The way Journey evokes emotions through its narrative without using traditional storytelling methods is something no game has been able to replicate."

The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.

Jenova Chen told us about the development of the game.