
The revealing of different campaign modes for Mass Effect 3, including one entirely aimed at narrative-ignoring shooter fans, is just the latest controversy to hit the Bioware blockbuster. But could this approach actually be completely inspired – and ultimately influential?

EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.
When logic meets EA it generates anti-matter ..... so try not to apply it in any meaningful way. Entropy is what matters in there !!
cue the apologist saying that these are mostly just contractors hired for this specific project bla bla bla

The free-to-play reboot topped 15 million players in under three weeks, but EA now claims it needs to reshape the development team.
The community warned them this would happen but nope they knew better they continued with the live service push the made the art style cartoonish and this is the result

The Congressional Labor Caucus sent a letter to the FTC warning the debt-financed, largely PIF-owned deal could be bad news for workers
lol ya think? they're sending all that work to the cheaper labor market as soon as possible. and FYI, that labor market has exploded in the last 5-10 years. They have enough people to replace every single job. But honestly, EA is over filled with useless upper management as it is. You could probably trim 25% of their staff with no real loss in production. They aren't gamers, they're business execs. Just look at how many AI related jobs they're already starting to post. Its also hilarious that PIF owns Battle field 6
Wait,
The same congress that attacked Lina Khan when she fought the Microsoft Activision purchase.
The same congress that allowed Disney to buy 90% of Fox
The same congress that allowed Liv Golf to buy the PGA
The same congress that sits back while Paramount tries a hostile takeover despite losing the bid for Warner Bros.
NOW, the suddenly cares about doing what's "right" for works? Yeah, right.
EA now owned by The Saudis and Ubisoft to inevitably be owned by China. In hindsight, once EA and Ubisoft started having their financial woes, they should have pulled a Koei Tecmo/Bandai Namco by merging their operations into one.
I dont know about this, but I will have to wait and see.
Just read it and you choose RPG if you want story and action, LOL.
Its sad when developers try and cater to a group of gamers who will not try or even look at their game no matter how hard they try.
its basically not an rpg
I think it's a great idea, as long as they keep it as a choice. Choice is always good. This way, everybody can enjoy AND finish the game.
Groundbreaking? Inspired? At 1992, Lucas Arts introduces the SAME thing in one of the greatest games of all time, Indiana Jones and The Fate of Atlantis.
Fists Path - where you had less puzzles and more fights.
Wits Path - more puzzles and story and less fights
Team Path - the true path.
not only they had this nearly 20 years ago but each path had nearly 70% diffent main story advancement from the other, creating 3 games into one.
I like the fact Bioware is doing the same, but lets not call it inspiring or groundbreaking.