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Xbox Series X
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47
Xbox CEO Asha Sharma — "This team has brought it back before, and I'm here to help us do it again."
76d
ago
Interview
windowscentral.com
110°
47
New Microsoft Gaming CEO: What Makes a Great Game, ‘No Tolerance for Bad AI’, Replacing Phil Spencer
79d
ago
Interview
variety.com
110°
61
There's an Underrepresented Majority That Wants Entertainment Without Agendas, Says Ex Tripwire CEO
119d
ago
Interview
wccftech.com
150°
7
Forza Horizon co-creator’s new AAA driving game is “in a league of its own”
150d
ago
Interview
traxion.gg
120°
The HDR Gaming Interview - Veteran Dev Explains Its Sad State and How He's Coming to Its Rescue
158d
ago
Interview
wccftech.com
120°
9
Grand Theft Auto VI delayed again - "When we set a date, we really do believe in it"
186d
ago
Interview
thegamebusiness.com
150°
16
Starfield designer says it is still a "great game", but procedural generation held it back
203d
ago
Interview
frvr.com
110°
6
Final Fantasy VII Remake Director Interview - Multiplatform Releases, Part 3 Development, and More
224d
ago
Interview
simulationdaily.com
120°
2
MindsEye actor Alex Hernandez thought they “might never work in a game again”
238d
ago
Interview
frvr.com
160°
22
Battlefield 6 Devs Struggled To Get It Running On Xbox Series S
240d
ago
Interview
kotaku.com
230°
40
Nintendo Switch 2 GPU Is Close to Xbox Series S, CPU to PS4, Says Developer
310d
ago
Interview
wccftech.com
130°
8
The director of the original Silent Hill: “I look forward to seeing bold interpretations.”
327d
ago
Interview
www-alhub-me.translate.goog
140°
6
Red Dead Redemption 2 Remake Will Eventually Happen According To Arthur Morgan Actor
338d
ago
Interview
thegamer.com
120°
5
Lighthouse Games on making a "disruptive" driving game to take on Forza Horizon
344d
ago
Interview
gamesindustry.biz
250°
42
Dragon Age: The Veilguard Star 'Absolutely Devastated' Over Backlash
348d
ago
Interview
ign.com
110°
‘I was so tired’: Behind Clair Obscur: Expedition 33’s beloved ‘whee whoo’ scene
352d
ago
Interview
polygon.com
240°
8
Elder Scrolls IV: Oblivion’s levelling system was a “mistake”, admits designer
380d
ago
Interview
videogamer.com
120°
7
Clair Obscur: Expedition 33—The Contrast Between Light & Dark
387d
ago
Interview
cgmagonline.com
230°
58
Marathon developer interview: Bungie shares more on its extraction FPS action
396d
ago
Interview
blog.playstation.com
130°
9
NEW: Assassin's Creed Shadows Lead Said Shrine Destruction 'Hurt Her Heart'
399d
ago
Interview
insider-gaming.com
330°
60
Phil Spencer 'Very Excited' About Xbox Handheld Plans For 2025
401d
ago
Interview
purexbox.com
110°
6
MindsEye wants to revive the tight, linear, cinematic blockbuster game
410d
ago
Interview
eurogamer.net
110°
16
Assassin's Creed Shadows: Inside the technologically revamped Anvil Engine
416d
ago
Interview
eurogamer.net
130°
1
Why inZOI Is More Than Just The Sims With Better Graphics
423d
ago
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gamerant.com
110°
1
I Sat Down With a Developer Behind Call of Duty's SBMM
441d
ago
Interview
insider-gaming.com
120°
13
Xbox creator Seamus Blackley on the state of Modern Xbox
446d
ago
Interview
videogamer.com
270°
32
Xbox creator believes modern Xbox's "narrative around being more powerful is not helpful today”
449d
ago
Interview
videogamer.com
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