130°

The director of the original Silent Hill: “I look forward to seeing bold interpretations.”

Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”

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senorfartcushion210d ago

Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.

They want to get scammed and pay twice for a thing they already own.

jznrpg209d ago

I’m sure many would want bold and creative done well, but that’s easier said than done. I like variety so give me a little bit of everything, done well of course.

Nightcrawler89210d ago

Hope they use his vision in the game

Inverno210d ago

Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?

Scissorman209d ago

it was not. it greatly expanded the areas and puzzles to the point where it felt like an entirely new game. the enemies and boss fights were given a MASSIVE upgrade. the abstract daddy fight in particular was incredible. and the team added two new endings.

Pedrof210d ago

I wouldn't hold my breath on "bold".

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60°

Rockstar launches official marketplace for mods

Rockstar has launched an official marketplace for "every server and every player" to buy mods: Cfx Marketplace.

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gamesindustry.biz
Christopher2d ago (Edited 2d ago )

I wonder how much of this isn't just taken work of others who have modded for free.

Edit: Also, great way for R* to take popular ideas and build them into GTAVI based on demand.

fr0sty8h ago

What I see happening here is, R* is going to ban mods in GTA6 UNLESS you buy them from the marketplace and R* then gets a cut of that sale.

ActualWhiteMan11h ago

Ah, perfect timing with them taking down the Bully online fan mod. Greedy a$$ company.

Christopher8h ago

It's okay as long as they get a cut of the money.

fr0sty8h ago

Expect R* to force it on you.

Snookies122h ago

Yep, right there with you. I'll happily donate to a mod creator if it looks really cool, or if I enjoy it. But expecting payment up front? Nope, not touching it.

IanTH7h ago(Edited 7h ago)

I'm not entirely sure how to read this, as it doesn't seem exactly like an exact parallel to Bethesda's paid mods shenanigans.

Rather than single player stuff, this appears to be aimed solely on Cfx Servers. From what I've gleaned, apparently Rockstar bought the Cfx mod team several years ago, coming a few years after weird contentions led them to ban a few of their members. Ultimately, the question is if they plan to keep this contained to only online/servers.

I have to guess to a degree yes. It'd be pretty hard to "force" paid mods for single player when modding files locally on your own machine, but much easier for servers they'll control. So perhaps this is their soft launch ahead of GTA6 online and they'll clamp down more tightly on non-official servers going forward? Ever since they've become a 1 or 2 property studio, I haven't really cared much for Rockstar stuff, so I'm not entirely up on everything surrounding this. Sounds like it has the potential to be problematic further down the line, but right now fairly easy to ignore...I think lol.

50°

Kotick claims lawsuit objecting to MS-Activision deal was "tied to Embracer's desire to boost sales"

Former CEO describes lawsuit filed by Swedish pension fund as a "collateral attack" on Activision Blizzard.

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gamesindustry.biz
OpenGL1d 4h ago

Yeah, the Microsoft deal has DEFINITELY worked out for everyone.

galgor1d 1h ago

Can this mother fucker just get lost already

PRIMORDUS1d ago

He belongs in here ⚰️, hopefully sooner than later.

MrDead9h ago(Edited 9h ago)

Kotick Made $155 million from MS in the buyout, the little b*tch needs to stop whining. Thanks to this Microslop deal and massive industry consolidation thousands upon thousands of devs and other workers lost their livelihoods. This greedy piggie pervert needs shut up and f-off.

40°

An Update to Our Shared Commitment to Safer Gaming

Discover how Sony Interactive Entertainment, Nintendo, and Microsoft continue to collaborate to improve player safety across our platforms.

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sonyinteractive.com