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60°
Agharta Studio Talks Dragons, Pucks and the Future of VR
4483d
ago
Interview
vrfocus.com
50°
2
VRFocus Interview: ZeldaVR Dev Discusses 8-bit Influences & VR Development
4483d
ago
Interview
vrfocus.com
60°
1
VRFocus Interview: Nick Ludlum on Proteus, the VR Port and New Controller Input
4485d
ago
Interview
vrfocus.com
70°
Altergaze Creator Talks Design, Price and Competition
4489d
ago
Interview
vrfocus.com
60°
PIXYUL’s ReRoll: Our platform is the planet
4501d
ago
Interview
thebitpulse.com
60°
3
Nevermind takes its biofeedback scares to Kickstarter (interview) (GamesBeat)
4518d
ago
Interview
venturebeat.com
160°
18
Blind, disabled, and gay: How one game journalist deals with barriers and prejudice (interview)
4518d
ago
Interview
venturebeat.com
70°
2
Always Nintendo Talks With Blok Drop U Developer RCMADIAX
4529d
ago
Interview
alwaysnintendo.com
50°
1
SnakeByte Vyper Gaming Tablet Demo
4531d
ago
Interview
gamerhub.tv
100°
11
NVIDIA Tegra K1 Unreal Engine 4 Demo Walkthrough
4534d
ago
Interview
gamerhub.tv
70°
Dolby Exec Spencer Hooks Talks Mobile Gaming
4534d
ago
Interview
gamerhub.tv
50°
2
Oculus Rift Game Demo At CES 2014 - Part 2
4535d
ago
Interview
gamerhub.tv
90°
2
XI3 Piston Console: “50 of the Most Highly Challenging, Graphical Games” Being Fine-Tuned
4537d
ago
Interview
gamerfitnation.com
80°
5
NVIDIA Tegra K1 Serious Sam 3 Walkthrough
4537d
ago
Interview
gamerhub.tv
90°
1
Omni Virtual Reality Interface “Very Open” For Developers
4539d
ago
Interview
gamerfitnation.com
50°
CES 2014: Audio interview with HDBaseT Alliance
4539d
ago
Interview
omnigamer.com
150°
14
Kazuo Hirai on unifying Sony through Ultra HD and PlayStation Now
4546d
ago
Interview
engadget.com
70°
Dead On Arrival 2 Tegra 4 Interview
4550d
ago
Interview
gamerhub.tv
70°
CastAR and the promise of augmented reality games
4583d
ago
Interview
gamasutra.com
80°
Watch_Dogs ctOS Mobile Q&A Issued
4597d
ago
Interview
electronictheatre.co.uk
120°
2
[Exclusive Details] Drone Game Controller creator talks with TechRaptor
4603d
ago
Interview
techraptor.net
220°
49
Oculus Rift Creator: Xbox One And PS4 Are Far Too Limited For What We're Planning
4604d
ago
Interview
techradar.com
90°
3
Peering into the future of augmented reality games
4611d
ago
Interview
gamasutra.com
60°
2
Evolution Controllers Interview: Inspiration, Mapping Tool, Layout and More
4615d
ago
Interview
gearnuke.com
160°
11
Crytek: The Next Generation
4620d
ago
Interview
eurogamer.net
60°
Interview-O: Gary Beaver of GHI Electronics Talks About FEZ Game-O
4621d
ago
Interview
warpzoned.com
550°
Hot
70
Why Killzone Shadow Fall Is Almost 40GB (It Used To Be 290...)
4622d
ago
Interview
eurogamer.net
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