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Mikael Kasurinen
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Mikael Kasurinen
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490°
102
Remedy Calls Alan Wake/Quantum Break's Linear Gameplay Lost Opportunities,Talks Multiplayer Approach
3423d
ago
News
wccftech.com
400°
49
Remedy: Perfecting That 30-Second Loop as Halo Did Doesn't Cut It Anymore, There Have to Be Layers
2565d
ago
News
wccftech.com
320°
35
Remedy: With Quantum Break We Tried to Go Mainstream, With Control We Wanted to Get Weird Again
2605d
ago
News
wccftech.com
170°
15
Remedy: Control Won't Have Any Fetch Quests; It Will Deliver the 'Telekinetic Master' Power Fantasy
2777d
ago
News
wccftech.com
230°
26
PS5 And Xbox Scarlett’s SSD Inclusion Is “Fantastic” – Remedy Entertainment
2506d
ago
Interview
gamingbolt.com
140°
8
Control Has More Aggressive, Involving Gameplay than Quantum Break – Remedy
2504d
ago
Interview
gamingbolt.com
160°
18
Control Will Be 15-20 Hours Long, Says Remedy
2503d
ago
Interview
gamingbolt.com
100°
1
Why Alan Wake's creators want to make you the storyteller
3423d
ago
Interview
polygon.com
130°
13
Quantum Break Interview: “It’s The Most Ambitious Game We’ve Worked On”
3743d
ago
Interview
gamespot.com
130°
2
Project 7: Mikael Kasurinen shares some details on the new Remedy game
3421d
ago
Article
gametransfers.com
90°
2
Control Interview -- Game Director Talks Remedy's Multiplatform Transition, Gameplay Focus, and More
2856d
ago
Interview
dualshockers.com
90°
21
Remedy thought of Xbox One exclusive Quantum Break as a game first and foremost
3739d
ago
News
examiner.com
70°
Control Interview: Narrative Designer and Director Talk Exploration, Narrative, Hand-Holding & More
2526d
ago
Interview
twinfinite.net
Ad
90°
1
People of the Year 2019: Remedy Entertainment
2352d
ago
Interview
gamesindustry.biz
60°
Relinquishing Control: Remedy's paradigm shift
2606d
ago
Interview
gamesindustry.biz
70°
4
Control Wouldn’t Translate Well To Virtual Reality – Remedy
2502d
ago
Interview
gamingbolt.com
70°
3
Remedy Makes Changes to Core Management Team, Wants to Grow Alan Wake & Control in Larger Franchises
749d
ago
News
wccftech.com
40°
Control E3 2018 Interview With Remedy's Mikael Kasurinen: Metroidvania, SCP Influences, SP Only
2881d
ago
Interview
wccftech.com
60°
94 Rapid-Fire Questions About Control
2624d
ago
Interview
gameinformer.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
14d
ago
Review
gertlushgaming.co.uk
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