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Keita Iizuka
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Code Vein II Interview: world building, player choice, weaponry, and more
50d
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Interview
blog.playstation.com
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Code Vein II Interview: world building, player choice, weaponry, and more
50d
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Interview
blog.playstation.com
230°
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Code Vein Won’t Have Easier Difficulty Setting; Devs Explain Main Difference with Dark Souls
3080d
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dualshockers.com
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Exclusive: 'Scarlet Nexus' devs share their vision of a "more mature" sequel
1488d
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inverse.com
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Bandai Namco are considering multiplayer for Code Vein
3076d
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gamereactor.eu
110°
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Code Vein Developers Talk About Upcoming New Reveal After Delay into 2019
2627d
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twinfinite.net
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Cory Barlog, Keita Iizuka, and more PlayStation developers on the games that defined them
2612d
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gamesradar.com
80°
Code Vein Interview: Producer Talks Character Customization, Difficulty, Blood Codes | Twinfinite
2451d
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twinfinite.net
80°
Code Vein Interview -- Developers Talk Open World, Difficulty, Companions, and More
3061d
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dualshockers.com
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Code Vein Producer Gives Development Update; Would Like to Make a Sequel Expanding the World
2879d
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dualshockers.com
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Post-Apocalyptic Blood Drinking Fun with Keita Iizuka
2431d
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cgmagonline.com
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Scarlet Nexus Loading Times Almost Non-Existent with PS5 SSD Power
1927d
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sirusgaming.com
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Scarlet Nexus Director & Producer Talk in-Depth About Story, Inspiration, Gameplay, & More
2041d
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twinfinite.net
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Code Vein Producer Would Like to Release the Game on Google Stadia; Believes it Would Work
2452d
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twinfinite.net
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Star Sailors Tier List — Best Characters Ranked
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thephrasemaker.com
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Sony's Shift In Strategy Will Lead To Fewer PlayStation First-Party Games On PC, It Is Claimed
1h
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twistedvoxel.com
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