
Code Vein's developers explains what makes it different from the Dark Souls series, but a clear similarity is the lack of easier difficulty settings.

Dusty Welch told PC Gamer: "Look, I wish Highguard had been received better."
Turd of the Year 2026. The game is bad. Very boring, the map sucks and having 18-shot revolvers with a six-chamber cylinder just shows how lazy they are.
Their entire release strategy was a mistake, I get that Apex was shadow dropped too but that was from an established studio with EA's backing. This game isn't for me but going by what I've read what people are saying, it would have benefitted massively from a few betas and the chance to grow with community feedback before the release.
A hyper generic, f2p, mtx filled, live service hero shooter (with horses)...just what everyone wants!
and this is why you properly test a multiplayer game. The game has some cool concepts but the execution seems to be terrible even though I think it can be salvaged with not that much work, but not sure if that can save it even if that happens.

Big in 2026 | School is anything but uncool in Chucklefish's magical new life sim, says producer Rosie Ball

It feels like 2026 has only just started, yet we've already seen big RPG releases with several more on the way in the coming weeks. One of the most notable games is Dragon Quest VII Reimagined, a rare 2nd remake of a classic title seeing wide release on consoles and Steam twenty-five years after its original debut on PlayStation.
So basically he said *git gud* but it seems you have an ally with you which makes it slightly easier
Ya if got a ps4 and an x1 gonna buy this on x1
No EASY difficulty. No Buy, for me.