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90°
5
"Project Eternity is a game for us and the Fans" - Radio Interview Feargus Urquhart, CEO Obsidian
5036d
ago
Interview
puresophistry.com
90°
5
Richard Garriott on VR: “We're Still A Generation Early. I'm With Warren.”
3726d
ago
Interview
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90°
6
Interview: Gamestaq, a better trade-in solution — Scrawl
5611d
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90°
12
Q&A: Mega Man Creator Wants Japan to Admit Failure
5197d
ago
Interview
wired.com
90°
7
Die Without Regret: An Interview With Goichi Suda
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Interview
gamasutra.com
90°
Media Molecule talks PS4 exclusive 'Dreams'
3842d
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Interview
thewayfaringdreamer.com
90°
6
TotalBiscuit “changed my life” says Thomas Was Alone developer
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2
Cloning Clyde Post-Mortem Interview with John Nielson
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32
Crytek Wants Crysis To Be Synonymous With 3D Gaming
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industrygamers.com
90°
2
Nintendo on the latest 'technical divide'
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Interview
news.com.com
90°
8
Xbox Australia's Jeremy Hinton: "we want our competitors to bring new things to market" - AusGamers
4402d
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Interview
ausgamers.com
90°
4
Elysian Shadows interview with Falco Girgis, Kickstarter drama, Reddit hate - TGG
3827d
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Interview
thegg.net
90°
Making Of: The Sims
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Interview
rockpapershotgun.com
90°
19
GamesThirst Interview: NPD's David Riley
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Interview
gamesthirst.com
90°
Neocrisis: Loadin Games Interview
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Interview
neocrisis.com
90°
3
Interview with Activision's Robin Kaminsky
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Interview
mcvuk.com
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90°
21
Final Fantasy XV Hajime Tabata interview – ‘What it all comes down to is the story’
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Interview
metro.co.uk
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1
LevelSave - Chex Quest Interview Charles Jacobi
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Interview
levelsave.com
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Schafer says, "Console makers can win over devs by using reason"
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gonintendo.com
90°
10
Insomniac's Ted Price: Creating new IP 'gut-wrenching' - but worth it
5241d
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Interview
gamasutra.com
90°
Interview: Livin' Free with Guild Wars
6918d
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Interview
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90°
16
Activision's Hirshberg: 'Simply a fallacy to say we're not innovating'
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ago
Interview
gamasutra.com
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8
Bungie leader Pete Parsons discusses how studio is shaping gaming’s Destiny
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Interview
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3
FPS Friday: Greg Hastings Paintball 2 - Super X Studios Interview Part II
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Gamasutra Interview: LucasArts Vet Blackman Unveils Fearless Studios
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gamasutra.com
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12
TPG CEO answers more questions on Totem VR. Says “We would have never gone with Facebook”
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Interview
incgamers.com
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Ubisoft’s Xavier Poix spells out lessons from Wii U launch games (interview)
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venturebeat.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
67d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
68d
ago
Article
daynglsgameguides.com
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