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Hiroyuki Sakamoto
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Like A Dragon: 20th anniversary interview
156d
ago
Interview
blog.playstation.com
50°
1
RGG Studio Knew "The Time Was Right" For Like A Dragon To Move Overseas
790d
ago
Interview
thegamer.com
70°
1
How RGG Made Like A Dragon Gaiden's New Secret Agent Combat
911d
ago
Interview
gameinformer.com
40°
Like A Dragon: Ishin! Interview With Developers Hiroyuki Sakamoto And Yasuaki Uehara
1209d
ago
Interview
psu.com
50°
In remaking Like a Dragon: Ishin, the devs wanted to make everything faster – here’s why
1214d
ago
Interview
vg247.com
40°
Like A Dragon: Ishin! Interview - Hiroyuki Sakamoto Discusses Bringing Ishin West
1214d
ago
Interview
thegamer.com
50°
Like a Dragon: Ishin! | Interview with Hiroyuki Sakamoto (Full Version)
1285d
ago
Interview
youtu.be
60°
RGG Studio Director Explains why They Remade Like a Dragon: Ishin Instead of Kenzan
1342d
ago
Interview
onemoregame.ph
50°
Like a Dragon: Ishin interview [TGS2022]
1343d
ago
Interview
www-famitsu-com.translate.goog
70°
6
Like a Dragon development team interview [TGS2022]
1344d
ago
Interview
www-famitsu-com.translate.goog
90°
2
Yakuza Producer Promises Surprises in 2018; Yakuza Sequel's Reveal Timing Still Undecided
3068d
ago
News
dualshockers.com
380°
28
Yakuza Devs Compare PS4 to PS2; Explain How it Wiped Away Concerns and Made the Impossible Possible
4488d
ago
News
dualshockers.com
250°
45
Yakuza Ishin Director: PS4 has “No Weak Point”; is Working on a Cool Feature for the “Share” Button
4621d
ago
News
dualshockers.com
160°
6
Japan's Great Developers Discuss the PS4
4624d
ago
Article
kotaku.com
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