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230°
36
Team Ninja: "[Ninja Gaiden] Needs to be in the Shadows for a While"
3431d
ago
Interview
usgamer.net
230°
7
Soulframe is Elden Ring meets Ghost of Tsushima, but with 'Disney princesses'
1018d
ago
Interview
pcgamesn.com
230°
28
Mortal Kombat Co-Creator on Possibility of Street Fighter Crossover
3395d
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Interview
m.ign.com
230°
36
Supporting VR is "a tremendous burden" claims Treyarch
3626d
ago
Interview
dailystar.co.uk
230°
1
Indiana Jones and the Fountain of Youth: A Game Thirty-Two Years in the Making
2925d
ago
Interview
jumpdashroll.com
230°
45
'There Is A Specific Way' Naughty Dog Wants Us To Experience The Last Of Us Part 2
2440d
ago
Interview
gamebyte.com
230°
39
Days Gone 'not that different from Syphon Filter' says Sony Bend creative director
2651d
ago
Interview
dailystar.co.uk
220°
12
Skyrim, Fallout 4 Director Todd Howard Offers Update on Bethesda Games Studios' Current Projects
3398d
ago
Interview
ign.com
220°
26
Remedy pushes for shorter dev cycles
3578d
ago
Interview
gamesindustry.biz
220°
20
From Software On The Possibility Of A Demon’s Souls Remaster
2696d
ago
Interview
gameinformer.com
220°
14
Spider-Man Preview: Insomniac Games on villains, Sunset Overdrive and their 'responsibility'
3264d
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Interview
dailystar.co.uk
220°
33
No Man's Sky director Sean Murray doesn't rule out paid DLC - but wants to remain free
3586d
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Interview
dailystar.co.uk
220°
23
Yamauchi on Why Gran Turismo Works in VR Without Making You Sick
1144d
ago
Interview
lomazoma-com.translate.goog
220°
7
Deus Ex: Mankind Divided will track your choices for Deus Ex 5
3583d
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Interview
finder.com.au
220°
4
“90 bugs left”: Rare devs talk about the nearly completed Goldeneye 007 remake
1948d
ago
Interview
arstechnica.com
220°
29
No Man's Sky creator: Blockbuster games 'predictable'
3743d
ago
Interview
bbc.co.uk
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220°
36
Housemarque looks back on Returnal’s success
1561d
ago
Interview
venturebeat.com
210°
3
Call of Duty: Warzone Interview: Its Runaway Success, And What's Next
2213d
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Interview
usgamer.net
210°
16
Game Dev: Telltale F’ed Themselves Only Having Licenses, Grew Too Fast, Could Have Been Avoided
2799d
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Interview
twinfinite.net
220°
16
How Quantic Dream defended itself against allegations of a ‘toxic culture’
2294d
ago
Interview
venturebeat.com
210°
23
Iron Man VR director on its origin, possibly sharing universe with Spider-Man PS4, and more
2626d
ago
Interview
gamerevolution.com
210°
12
Elden Ring publisher ‘working to secure IP and partnerships’ amid M&A spree
1385d
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Interview
gamesindustry.biz
210°
28
Kaz’s GT Sport VR honesty session: “The hardware and devices need to evolve more”
3232d
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Interview
finder.com.au
210°
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Mass Effect Andromeda: Insider confirms new details on plot, characters, tone and EA PLAY
3650d
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Interview
640toronto.com
210°
6
Spiderman PS4 Developer Interview
3648d
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Interview
youtube.com
210°
16
Kazunori Yamauchi Will Keep Making Gran Turismo, Also Wants to "Do Something Different"
1880d
ago
Interview
gtplanet.net
210°
21
Wolfenstein studio says it’s "a bit scary" waiting for Youngblood reception
2519d
ago
Interview
videogameschronicle.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
42d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
42d
ago
Article
daynglsgameguides.com
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