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250°
23
Gabe Newell says 'everybody benefits' from competition with Epic
2288d
ago
Interview
pcgamer.com
250°
18
Playground spent 18 months developing the first 10 minutes of Forza Horizon 3
3326d
ago
Interview
gamesindustry.biz
250°
51
Assassin's Creed, Stadia and kindness: Introducing Jade Raymond's Haven Studio
1722d
ago
Interview
gamesindustry.biz
250°
27
Shoving Skyrim on PS3 was a “Herculean Effort” for Bethesda as devs worked tirelessly
610d
ago
Interview
videogamer.com
250°
28
PS5 And Next Xbox Will Hopefully Support Neural Networks, Says Hellpoint Dev
2718d
ago
Interview
gamingbolt.com
250°
8
Q&A: "Call Of Duty: Modern Warfare III" Senior Development Directors Adam Iscove & Michael Liu
813d
ago
Interview
paulsemel.com
250°
8
Marvel's Avengers Dev Q&A - Head of Studio Scot Amos
2071d
ago
Interview
youtube.com
250°
11
"Nobody missed" Soul Link in Ori and the Will of the Wisps, says Mahler
2300d
ago
Interview
stevivor.com
250°
29
PS Vita a 'Great Machine' But 'Too Late,' Says Former Sony Exec
3559d
ago
Interview
ign.com
250°
32
Undead Labs Dev: "The Landscape Is Entirely Changed" Due to Microsoft Acquisition
2923d
ago
Interview
ticgamesnetwork.com
250°
44
The Epic Store won't accept 'crappy games,' says Tim Sweeney
2653d
ago
Interview
pcgamer.com
250°
16
The Outer Worlds Interview with Obsidian's Brian Hines on Gameplay, RP, Microsoft Buyout & More
2444d
ago
Interview
wccftech.com
250°
23
The Mark Cerny Q&A on VRR Improvements, PSSR FG, Path Tracing, and the ML Project with AMD
554d
ago
Interview
wccftech.com
250°
26
A Chat With The Game Awards' Most-Talked-About Man, Josef Fares
3121d
ago
Interview
gamespot.com
250°
33
PS5 Creators: How Resident Evil 4 harnesses PS5’s power
1191d
ago
Interview
blog.playstation.com
250°
32
Hideki Kamiya hints at Okami 2 and Bayonetta 3
3661d
ago
Interview
metro.co.uk
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250°
21
Warren Spector on games industry: "Nobody knows what they're doing"
2622d
ago
Interview
shacknews.com
250°
29
As Cyberpunk 2077 Development Intensifies, CD Projekt Red Pledges To Be 'More Humane' To Its Workers
2596d
ago
Interview
kotaku.com
250°
34
"It just wouldn’t work on PS4": Forspoken devs on why the RPG had to come to PS5
1292d
ago
Interview
vg247.com
250°
26
Cliff Bleszinski on Why He Quit Games and Why He Came Back for LawBreakers
3711d
ago
Interview
hardcoregamer.com
240°
40
Microsoft Aiming for a First-Party Xbox Game About Every Three Months
2572d
ago
Interview
ign.com
240°
38
Star Wars Jedi: Fallen Order - There Will Be No Microtransactions - Interview with Respawn
2440d
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Interview
translate.google.com
240°
35
The Last of Us Part II game directors unravel their E3 demo for us
2932d
ago
Interview
venturebeat.com
240°
17
Cyberpunk 2077 Interview: The Most Anticipated Videogame
3056d
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Interview
translate.google.com
240°
12
Gabe Newell discusses the downsides of working at Valve
3414d
ago
Interview
gamasutra.com
240°
33
God Of War nearly used Egyptian and Mayan mythologies
2990d
ago
Interview
finder.com.au
240°
29
Nioh 2 Producer Thinks New Console Generation Is "The Perfect Time To Release" A Ninja Gaiden Game
1983d
ago
Interview
noisypixel.net
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
57d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
57d
ago
Article
daynglsgameguides.com
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