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270°
8
Sekiro: Shadows Die Twice's New Combat Options Means Bosses Are A Little Different
2709d
ago
Article
gameinformer.com
270°
47
Here’s Why Epic Games Store Only Takes 12 Percent Revenue From Devs
2610d
ago
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gamerant.com
260°
23
Miyamoto: Nintendo’s internal studios have ‘mastered’ the Unreal Engine
3415d
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Article
venturebeat.com
260°
5
Kingdom Hearts 3 Director Told Disney He Wouldn’t Make The Game Unless He Could Use Pixar Properties
2716d
ago
Article
gamingbolt.com
260°
6
Former Bioware GM opens up about difficulties of Frostbite engine
2399d
ago
Article
gamesindustry.biz
260°
32
The Decision to Make Bloodborne 2 Isn't Up to Director Hidetaka Miyazaki
2439d
ago
Article
playstationlifestyle.net
260°
14
Dead Space Dev Reveals Interesting Reason Why EA Put Isaac Clarke in So Many Games
2435d
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Article
gamerant.com
260°
39
Oddworld Creator Lorne Lanning "Has No Faith" In Switch
3264d
ago
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nintendolife.com
260°
18
Igarashi's Bloodstained: Ritual Of The Night Is Keeping Fans Worried
3456d
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itechpost.com
260°
18
Your Indie Game Just Sold 2 Million Copies… So Why Are You Still Broke?
377d
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x.com
260°
52
J.J. Abrams Celebrates Hideo Kojima and Death Stranding
2378d
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ign.com
260°
16
The 2001 Unreal Engine version of Duke Nukem Forever was 90% complete, had RPG and horror elements
3025d
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dsogaming.com
250°
33
Resident Evil 7 Was Originally Much More Like Resident Evil 6
3369d
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Article
m.ign.com
250°
11
Gabe Newell Talks Left 4 Dead, Steam Support Improvements, Future of Valve and Much More
3435d
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pressa2join.com
250°
16
Hidetaka Miyazaki Rediscovered His Love Of Creating Poison Swamps In Elden Ring
1597d
ago
Article
gameinformer.com
250°
58
Quantum Break’s Steam Release Could Be the Start of a More Accepting Microsoft
3585d
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Article
twinfinite.net
250°
21
Frank O’Connor of 343 Industries praises Xbox Scorpio
3443d
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neogaf.com
240°
12
Resident Evil 2 Turns 1: Capcom Celebrates the Remake’s First Anniversary
2334d
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blog.us.playstation.com
240°
3
Looking Back At P.T., Kojima's Silent Hill Game That Never Was
2068d
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gameinformer.com
240°
22
BioWare Will "Strongly Support" Mass Effect Andromeda
3370d
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playstationlifestyle.net
240°
27
How Heavenly Sword set Ninja Theory on a 10-year journey to artistic satisfaction
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gamesradar.com
240°
15
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gamesindustry.biz
240°
36
On Uncharted 2's 10th anniversary, the game's developers look back on the making of a perfect sequel
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gamesradar.com
240°
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Neil Druckmann — The Last of Us: Part II is our longest and most ambitious game
2452d
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venturebeat.com
230°
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3422d
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gamespot.com
230°
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Borderlands 3 Probably Won’t Get Additional Characters Because Players Tend to Stick to Their Mains
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playstationlifestyle.net
230°
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Epic's Tim Sweeney shares first details about Unreal Engine 6
404d
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dsogaming.com
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