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11
Sucker Punch will remain a single-project studio after Ghost of Yotei, boss suggests
214d
ago
Interview
videogameschronicle.com
120°
4
‘It’s been an honor’: Sucker Punch’s Brian Fleming and lead Erika Ishii reflect on Ghost of Yotei
227d
ago
Interview
videogameschronicle.com
160°
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Sucker Punch on Ghost of Yotei series’ identity: ‘We can’t imagine a Ghost game in Feudal Europe’
230d
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Interview
ungeek.ph
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Sony’s Creator to Creator: A Conversation with Nicolas Doucet and Brian Fleming
447d
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Article
blog.playstation.com
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Ghost of Tsushima Dev on Respecting Japanese Culture &How Sony Allowed Sucker Punch to Take Its Time
1888d
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News
twinfinite.net
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Ghost of Tsushima Devs Were Nervous About the Setting; Shuhei Yoshida's Advice Gave Them Confidence
2072d
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twinfinite.net
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Sucker Punch Excited About DualSense Haptic Feedback; Possible Ghost of Tsushima PS5 Plans
2126d
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News
sirusgaming.com
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Sucker Punch talks Ghost of Tsushima's inspirations, and more
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Interview
eurogamer.net
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113
PS4 Could Get Close to Running Games Like inFAMOUS: Second Son at 1080p, 60 FPS - Sucker Punch Boss
4449d
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News
dualshockers.com
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InFamous Second Son PS4 Preview Interview Part 2
4555d
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Interview
gamerhub.tv
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InFamous Second Son PS4 Gameplay Interview
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Interview
gamerhub.tv
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Why next-gen graphics matter for Infamous: Second Son
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News
polygon.com
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Five things you didn't know about 'inFamous 2'
5513d
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content.usatoday.com
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IGN: InFAMOUS 2 - Exclusive Powers Interview
5520d
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Interview
ign.com
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