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110°
6
Our Big Nintendo Switch 2 Interview with Nintendo of America's Bill Trinen
412d
ago
Interview
ign.com
160°
22
"We Really Want To Future-Proof" - The Nintendo Switch 2 Interview
413d
ago
Interview
nintendolife.com
330°
60
Phil Spencer 'Very Excited' About Xbox Handheld Plans For 2025
413d
ago
Interview
purexbox.com
250°
43
ESA Responds Trump Tariffs: ‘If We Think It’s Just the Switch 2, Then We Aren’t Taking it Seriously’
415d
ago
Interview
ign.com
110°
6
MindsEye wants to revive the tight, linear, cinematic blockbuster game
421d
ago
Interview
eurogamer.net
260°
32
Leadership Spotlight: A Conversation with Phil Rosenberg
421d
ago
Interview
sonyinteractive.com
190°
32
Killzone composer would love a remaster trilogy, “don’t know if a new game” would be successful
425d
ago
Interview
videogamer.com
110°
16
Assassin's Creed Shadows: Inside the technologically revamped Anvil Engine
428d
ago
Interview
eurogamer.net
130°
1
Why inZOI Is More Than Just The Sims With Better Graphics
434d
ago
Interview
gamerant.com
210°
16
God of War composer Bear McCreary reveals E3 reveal was the "greatest night of my creative life"
451d
ago
Interview
videogamer.com
190°
44
Xbox creator claims there’s still “no killer app” for VR yet
451d
ago
Interview
pcguide.com
110°
1
I Sat Down With a Developer Behind Call of Duty's SBMM
452d
ago
Interview
insider-gaming.com
350°
30
Spider-Man 3 PS5 Star Confirms What We All Suspected About the New Game's Story
455d
ago
Interview
thedirect.com
180°
14
PlayStation games on PC is "almost like printing money", says Shuhei Yoshida
456d
ago
Interview
eurogamer.net
120°
13
Xbox creator Seamus Blackley on the state of Modern Xbox
458d
ago
Interview
videogamer.com
100°
PS5 and PC Single-Player Action Game Lost Soul Aside: The Big Interview
458d
ago
Interview
ign.com
270°
32
Xbox creator believes modern Xbox's "narrative around being more powerful is not helpful today”
461d
ago
Interview
videogamer.com
220°
36
XboxEra Interviews Phil Spencer
463d
ago
Interview
xboxera.com
160°
10
Diablo creator explains he had to leave Marvel Heroes “for my sanity”, still feels “guilty”
464d
ago
Interview
videogamer.com
100°
2
Atomfall dev on why every detail needs to 'pull its weight'
467d
ago
Interview
pcguide.com
110°
12
Why Avowed Doesn't Feature Traditional Classes
468d
ago
Interview
gamerant.com
110°
6
[Interview] Aspyr talks Tomb Raider 4-6 Remastered
469d
ago
Interview
nintendoeverything.com
110°
2
Diablo creator David Brevik doesn't vibe with today's rapid ARPGs
471d
ago
Interview
videogamer.com
110°
2
Elder Scrolls co-creator recalls the year-long nightmare of making Daggerfall’s iconic box art
473d
ago
Interview
videogamer.com
160°
4
Elder Scrolls co-creator is “super grateful” for fans remaking old games, but feeling is bittersweet
483d
ago
Interview
videogamer.com
460°
123
Is Starfield Coming to PS5? 'Keeping Games Off Other Platforms Is Not the Path for Us’
484d
ago
Interview
pushsquare.com
200°
17
Crytek Wanted Crysis To Be "Future-Proof"
489d
ago
Interview
dualshockers.com
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