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wccftech.com
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The Mark Cerny Q&A on VRR Improvements, PSSR FG, Path Tracing, and the ML Project with AMD
570d
ago
Interview
wccftech.com
350°
49
PS5 Pro Is a Smaller Leap Than PS4 Pro, Says Dev; PSSR Is Better Than AMD FSR, on Par with DLSS/XeSS
609d
ago
Interview
wccftech.com
260°
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STALKER 2 Currently Runs at 25 FPS on Series S, But Xbox Is Helping with Optimization
680d
ago
Interview
wccftech.com
290°
52
Boosteroid: There's No Evidence of Activision Joining the Cloud Soon; CMA Is Slowing Innovation
1164d
ago
Interview
wccftech.com
390°
112
PS Plus Is Playing Catch Up with Game Pass, Won't Be a Game-Changer for New Users, Says Analyst
1555d
ago
Interview
wccftech.com
250°
34
STALKER 2 Is Getting a Metaverse of Blockchain/NFTs and We've Asked the Developers Why
1669d
ago
Interview
wccftech.com
470°
43
Metro Exodus Enhanced Edition Q&A: 'Next-Gen Consoles Are Much More Powerful Than We First Thought'
1849d
ago
Interview
wccftech.com
530°
Hot
92
Xbox Series S Runs Watch Dogs Legion at Dynamic 1080p; RT Is Slightly Better on PC Than on Consoles
2076d
ago
Interview
wccftech.com
260°
16
David Cage Doesn't Rule Out Sequels or Open World, Talks About Quantic Dream's Future and Next-Gen
2087d
ago
Interview
wccftech.com
320°
9
Gaijin Games to Run at 4K/1440P@60 on Xbox Series X/S with RT & VRS; DirectML Support Being Explored
2087d
ago
Interview
wccftech.com
640°
Hot
37
The Touryst Renders at 6K/4K on Xbox Series X/S; It Almost Looks Like a Good CGI Movie, Says Dev
2091d
ago
Interview
wccftech.com
650°
Hot
121
Scorn Interview - Xbox Series X Is a 'Very Balanced System'; Trailer Was Running on an RTX 2080Ti
2234d
ago
Interview
wccftech.com
280°
39
Ovosonico Head on the Industry's Future: 'PlayStation Will Likely Become a Streaming Channel'
2315d
ago
Interview
wccftech.com
260°
20
Housemarque’s Harry Krueger: AAA Game Cuts All “Unnecessary Fat,” Remasters a Possibility
2423d
ago
Interview
wccftech.com
250°
16
The Outer Worlds Interview with Obsidian's Brian Hines on Gameplay, RP, Microsoft Buyout & More
2459d
ago
Interview
wccftech.com
250°
11
Network Next Boss on How They're Planning to Cut 20-30ms Off Your Latency in Online Multiplayer
2661d
ago
Interview
wccftech.com
280°
36
Anthem Won't Put Any Obstacles Between You and Playing with Your Friends, Says BioWare
2771d
ago
Interview
wccftech.com
290°
65
Microsoft CEO on xCloud: We Have a Massive Cloud Advantage
2815d
ago
Interview
wccftech.com
280°
27
Extinction's Story Mode Lasts 12 Hours; Devs Address AoT Comparison, Confirm No PS4 Pro/XB1X Support
3018d
ago
Interview
wccftech.com
580°
Hot
61
No Differences Between XB1X & PS4 Pro in Gravel, Except Microsoft's Console Will Lack HDR Support
3066d
ago
Interview
wccftech.com
500°
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74
Ni no Kuni II To Run at Dynamic 4K/HDR & 60FPS on PS4 Pro; It Will Take 40 Hours Plus Side Content
3075d
ago
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340°
29
Dev: XB1X Hardware Was Even Better Than Expected; Both XB1X and PS4 Pro Have Their Own Advantages
3109d
ago
Interview
wccftech.com
540°
Hot
121
The Surge on Xbox One X Lets You Pick Between 1080P@60 and 1800P@30; Upcoming Expansion Detailed
3173d
ago
Interview
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520°
Hot
118
Hand of Fate 2 Runs at 2160p on XB1X, 1620p on PS4 Pro; Dev Investigating Switch Port
3175d
ago
Interview
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330°
46
Outlast II Runs at Native 4K@60FPS on XB1X; Developer Is Happy With Game's Sales
3179d
ago
Interview
wccftech.com
560°
Hot
82
The Surge's Deck13: We're Not Remotely Close To Maxing PS4 Pro; Scorpio Could Run It at Native 4K@30
3362d
ago
Interview
wccftech.com
1080°
Hot
255
PS4 Pro Performance Is Equivalent to $900 PC, It's "Really High Benchmark" for Console - ARK Dev
3501d
ago
Interview
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