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270°
18
Killzone 2 Developer Interview - DLC and Controller Lag Addressed
6346d
ago
Interview
buttonmasher.co.nz
270°
22
Developing GRAW2 For The PS3
6904d
ago
Interview
kotaku.com
270°
29
Rare's Craig Duncan Reveals Why the Studio Wants to Work on New IPs, Not Banjo-Kazooie
2409d
ago
Interview
eurogamer.net
270°
18
Could "The Precursors" be the First True Role-Playing First-Person Shooter?
7082d
ago
Interview
pc.gamezone.com
270°
19
Blizzard Confirms 'Titan' is Studio's Next-Gen MMO
5687d
ago
Interview
industrygamers.com
270°
18
Nintendo Talks About the Six Big Switch Games Missing From E3 2018
2939d
ago
Interview
ign.com
270°
67
Dead Island 2 consulted diversity council for “representative” LA
1391d
ago
Interview
theloadout.com
270°
43
Interview With Brad Wardell: PS4/Xbox One Differences, DirectX 12, Ashes of the Singularity and More
4090d
ago
Interview
gamingbolt.com
270°
14
Hajime Tabata on Final Fantasy XV's DLC, Chapter 13: "This Won't Be a Completely Different Game"
3454d
ago
Interview
usgamer.net
270°
57
Sony boss on Move: “We could have done a better job”
5239d
ago
Interview
officialplaystationmagazine.co.uk
270°
79
Games already filling 25GB Blu-Ray discs - Harrison
7208d
ago
Interview
gamesindustry.biz
270°
22
Gears of War PC interview: GoW looks better than Crysis on current PCs, says Mark Rein
6923d
ago
Interview
1up.com
270°
25
The Last of Us Multiplayer Update, PAX Demo Breakdown and More
5059d
ago
Interview
dualshocknexus.com
270°
96
Japanese RPG Developers Have Become 'Complacent,' says BioWare
5882d
ago
Interview
industrygamers.com
270°
13
BioWare reveals it axed plans to make Mass Effect Andromeda play like No Man’s Sky
3398d
ago
Interview
finder.com.au
270°
27
Ready to Run Interview: 'We Haven’t Experienced Any Performance Issues' With Slower PS4 Clock Speed
4491d
ago
Interview
gamingbolt.com
Ad
270°
56
Adam Sessler on Destiny: "Good, But 'There's Not Much There'"
4318d
ago
Interview
npr.org
270°
56
Halo Studio on the future of the franchise
6367d
ago
Interview
videogamer.com
270°
42
Beyond3D Interview Motorstorm's Technical Director - Cell and RSX use
7003d
ago
Interview
beyond3d.com
270°
31
Interview With N+ Creators Raigan Burns and Mare Sheppard
6383d
ago
Interview
slapstic.com
270°
92
Mark Rein about UT3 User Mods on Xbox360 (Interview)
6737d
ago
Interview
blogs.guardian.co.uk
270°
48
The magic ingredients of Killzone 2
6885d
ago
Interview
gamesradar.com
270°
16
Playground Games talk Xbox One X and their next Microsoft project - rumoured to be Fable
3096d
ago
Interview
dailystar.co.uk
270°
76
The Future of Xbox Isn't Just a Console
2223d
ago
Interview
wired.com
270°
50
Blizzard: "It's a dream" to bring Diablo to mobile devices
2804d
ago
Interview
gamereactor.eu
270°
27
PS4 boss: ‘We will launch with all guns blazing’
4778d
ago
Interview
vg247.com
270°
28
PS5’s Zen 2 CPU Will Make For “More Advanced AI and Larger-Scale Controls” – Warriors Orochi 4 Dev
2449d
ago
Interview
gamingbolt.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
73d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
73d
ago
Article
daynglsgameguides.com
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Page: 65
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