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indiegames.com
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Creeping Into Reality - Calendula and the Blurred Line Between Player and Game
3759d
ago
Interview
indiegames.com
30°
A Natural Flow - Mechanics and Genre Working Together to Create Tidal Affair: Before the Storm
3792d
ago
Interview
indiegames.com
40°
Live Before a Studio Audience - Bringing Streamers & Viewers Together in Legend of Dungeon: Masters
3807d
ago
Interview
indiegames.com
40°
A Gift of Challenge - Retooling Odallus: The Dark Call for its New Veteran Mode
3816d
ago
Interview
indiegames.com
40°
A Contemplative Walk - Finding Personal Peace in Lovely Weather We're Having
3822d
ago
Interview
indiegames.com
30°
Embrace Destruction - Weaving Player Death and Narrative Together in This Book is a Dungeon
3837d
ago
Interview
indiegames.com
30°
Frightening Lessons - Creating a Nemesis in The Coma: Cutting Class
3844d
ago
Interview
indiegames.com
40°
Why Can't We Be Friends? - The Fragility and Pain of Friendship in We Know the Devil
3849d
ago
Interview
indiegames.com
30°
Thinking for Ourselves - Toby Fox on Fighting and Introspection in Undertale
3857d
ago
Interview
indiegames.com
40°
God in the Machine - Developers, Players, and Their Relationship in The Talos Principle
3865d
ago
Interview
indiegames.com
60°
Fearful Questions - SOMA and Existential Dread
3868d
ago
Interview
indiegames.com
30°
Jokes, Fear, and FMV - The Natural Silliness of A Stranger Comes Calling
3885d
ago
Interview
indiegames.com
30°
How to be Interesting in Ten Seconds or Less - Enhancing a Genre With a Concept in Shutshimi
3893d
ago
Interview
indiegames.com
20°
Twisted Meanings - Creating Paranoia in I Can't Escape: Darkness
3896d
ago
Interview
indiegames.com
30°
Creative Thinking and Compromise - Communicating Complex Mechanics Without Words in RETSNOM
3903d
ago
Interview
indiegames.com
20°
IndieGames: Jake Kaufman & Jessie Seely Talk VR Audio Bliss and [NUREN] The New Renaissance
4103d
ago
Interview
indiegames.com
40°
The Dragon Interview
4268d
ago
Interview
indiegames.com
60°
Sound Shapes Q&A: Prototyping for PlayStation Consoles
5024d
ago
Interview
indiegames.com
30°
The Journey Down HD Interview
5101d
ago
Interview
indiegames.com
30°
Sir, You Are Being Hunted: The Interview | IndieGames
5104d
ago
Interview
indiegames.com
30°
The Metal Dead Interview | IndieGames
5107d
ago
Interview
indiegames.com
60°
Call of Cthulhu: The Wasted Land Interview | IndieGames
5112d
ago
Interview
indiegames.com
40°
Jonas Kyratzes gets interviewed | IndieGames
5144d
ago
Interview
indiegames.com
30°
Interview: Vince Twelve on Resonance | IndieGames
5151d
ago
Interview
indiegames.com
80°
Interview: Dan Marshall of Size Five Games | IndieGames
5157d
ago
Interview
indiegames.com
80°
Q&A: The Publication of Gemini Rue
5451d
ago
Interview
indiegames.com
10°
Interview with Super Meat Boy developers (IndieGames.com)
5733d
ago
Interview
indiegames.com
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