Developing a game is hard enough, but it gets far more challenging when you want to make it in another language. For Somi, the developer of RETSNOM, that meant making his game in English, a language he wasn't very comfortable with. In order for him to pull that off, he'd have to think creatively and come up with some tricks to convey his mechanics and story without too much compromise.

Indie games are produced by teams of all shapes and sizes, from multiple creators all they way through to a single auteur. Retsnom is created by a single person. This is a huge feat and one which really highlights what you can do if you’ve passion and an idea.

What may look like another pixel art indie actually hides some unique mechanics behind the looking glass. Check out this Retsnom review.

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