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250°
31
David Cage: 'My team say my ideas can't fit into consoles'
5139d
ago
Interview
develop-online.net
250°
82
Crytek Announces, "We're in a League of Our Own."
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19
In 'Shadow of the Tomb Raider,' Camilla Luddington crafts a Croft that rivals Hollywood
2828d
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ew.com
250°
18
Playground spent 18 months developing the first 10 minutes of Forza Horizon 3
3316d
ago
Interview
gamesindustry.biz
250°
23
Gabe Newell says 'everybody benefits' from competition with Epic
2278d
ago
Interview
pcgamer.com
250°
32
Inside the Developers Studio: Killzone 2 With Hermen Hulst
6915d
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Interview
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250°
24
The big Battlefield 4 interview: DICE leaves technology behind
4828d
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Interview
eurogamer.net
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36
Haze to get Downloadable Content?
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frd.co.uk
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23
Heavy Rain Interview
6381d
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Assassin's Creed, Stadia and kindness: Introducing Jade Raymond's Haven Studio
1712d
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250°
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PS5 And Next Xbox Will Hopefully Support Neural Networks, Says Hellpoint Dev
2708d
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250°
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'Scotland cuts us out' - Rockstar North
6618d
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11
Gates: Great To Be An Underdog
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28
GameInformer: Ted Price Talks Resistance 3, Juggling Genres, And Going Multiplatform
5713d
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250°
27
Undead Labs to make State of Decay 3 says Head of Microsoft Studios
2926d
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38
Fallout 3: Broken Steel DLC Q&A
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Interview
gamespot.com
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250°
43
ESA Responds Trump Tariffs: ‘If We Think It’s Just the Switch 2, Then We Aren’t Taking it Seriously’
437d
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Interview
ign.com
250°
41
Interview With Valve's Chet Faliszek: PS3 Orange Box 'Wasn't us', Portal 2 PS3 Is.
5624d
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Interview
thegamingliberty.com
250°
46
Bonus Round: 2007 In Review: Focus On Microsoft
6757d
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Interview
gametrailers.com
250°
58
Killzone Shadow Fall can handle 24 enemy AIs before “framerate drops,” says Guerrilla
4626d
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Interview
officialplaystationmagazine.co.uk
250°
12
Alex St. John: "Vista Blows"
6660d
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extremetech.com
250°
6
MaxConsole Interview: Executive Producer of Dead Space 2
5653d
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Interview
maxconsole.net
250°
15
EXCLUSIVE: Killzone 2 Revealed: The Full Chat Log - DigitalChumps
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250°
51
1UP: Silent Hill 5 - First ever video footage and Akira Yamaoka interview
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1up.com
250°
63
Shuhei Yoshida: Motion gaming is dead until Project Morpheus
4318d
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pocket-lint.com
250°
68
Microsoft: Cloud gaming is “inevitable” but “years” from mainstream
2497d
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arstechnica.com
250°
78
“Xbox One Is The Best Place for Gamers” Interview with Microsoft
4728d
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Interview
puresophistry.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
47d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
47d
ago
Article
daynglsgameguides.com
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