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210°
29
PS5 hit-maker rethinks game difficulty
1806d
ago
Interview
axios.com
210°
19
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6200d
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Interview
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210°
5
Cyberpunk 2077 Dev Talks Multiplayer, Microtransactions, Next-Gen, Switch Port Possibility
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Interview
gamespot.com
210°
41
Carving the One: The industrial design of Microsoft's next-generation Xbox
4623d
ago
Interview
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210°
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Shane Kim: First to 100 Million Wins
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ago
Interview
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210°
24
The Big Xbox Interview: Aaron Greenberg on 2015, 2016, Scalebound, Quantum Break, Team Pride & More
3847d
ago
Interview
dualshockers.com
210°
31
Modern Warfare 3: 'There's lots of innovation here. We've absolutely got new mechanics'
5376d
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Interview
computerandvideogames.com
210°
15
Patrick Söderlund "sees no reason" not to return to Mass Effect
3232d
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Interview
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210°
13
Dwayne Johnson Solid as a Rock on Madden
5537d
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Interview
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210°
19
Brand new Zelda: Skyward Sword Details
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Interview
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210°
12
IGN: Ninja Gaiden III - A Cut Above the Rest
5624d
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Interview
ps3.ign.com
210°
32
John Daly On PlayStation Move: Coming To PS3, Xbox 360, And PC
5845d
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Interview
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210°
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'Horizon Zero Dawn' Star on Her Voice Acting Heroes and Playing Aloy
3401d
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glixel.com
210°
12
SNOW PS4 Won't Lose Much In Graphics Fidelity; SVOGI To Be Implemented In The Future
3820d
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Interview
wccftech.com
210°
31
Bloodborne Will Have Lots of Different Enemies, PS4 Allows For Better Particle & Environment Effects
4394d
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Interview
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210°
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Silent Hill Downpour Will Be Scarier then Resident Evil & Dead Space
5284d
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Interview
gamerfitnation.com
Ad
210°
18
SCEE boss Jim Ryan on Insomniac “Would we prefer them exclusively on our platforms? Yes”
5323d
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Interview
officialplaystationmagazine.co.uk
210°
21
Wolfenstein studio says it’s "a bit scary" waiting for Youngblood reception
2537d
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Interview
videogameschronicle.com
210°
39
The Big Phil Spencer IGN Live Interview: on the Health of Xbox, Handhelds, and More
748d
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Interview
ign.com
210°
21
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2826d
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Interview
gamespot.com
210°
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Made to Order: Ready at Dawn talks quality over quantity
4149d
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Interview
develop-online.net
210°
19
PS4 GDDR5 RAM Allows Massive Animations At Higher Frames, Gives Room To Increase Immersion
4472d
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210°
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John Carmack talks Doom 4, DX10, Rage, Quake Zero & More
6904d
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210°
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Braid 2 not likely to be on XBLA? - Gameplayer
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gameplayer.com.au
210°
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The Last of Us combat forces you to think through the situation, devs say
5248d
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Interview
joystiq.com
210°
3
Josef Fares reveals why 'It Takes Two' is a "f*cked up" game
1915d
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Interview
inverse.com
210°
29
Xbox leader Phil Spencer on Minecraft’s future, the PS4, Microsoft’s eSports plans, and more
3916d
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geekwire.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
60d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
60d
ago
Article
daynglsgameguides.com
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Page: 108
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