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350°
39
Take-Two CEO Calls GTA Trilogy Launch Problems a 'Glitch' That's Been 'Resolved'
1629d
ago
Interview
ign.com
350°
53
Resident Evil 7 On PS4 Pro The Ideal Way To Play If Your Wallet Allows It, Says Capcom Dev
3493d
ago
Interview
gamingbolt.com
350°
62
PS4 specs were 'based on what devs were thinking of making'
4382d
ago
Interview
develop-online.net
350°
37
EXCLUSIVE: Neil Burger Talks 'Uncharted: The Movie!'
5469d
ago
Interview
craveonline.com
350°
108
The Division’s Developer: “We do have to keep it in check with the consoles”
3804d
ago
Interview
dsogaming.com
350°
33
Sony ‘waiting for right time’ to reintroduce The Last Guardian
4885d
ago
Interview
gematsu.com
350°
84
HipHopGamer's Pitched Idea Made Kratos on MK9 Possible
5688d
ago
Interview
tqcast.com
350°
62
Phil Spencer Discusses Microsoft’s Unpopular PC Moves And Xbox One Evolution
3749d
ago
Interview
gameinformer.com
350°
35
Nintendo: Wii has really long legs, PS3 doesn't have a lifespan yet
6843d
ago
Interview
blog.wired.com
350°
37
Scorpio and Neo won’t save Quake Champions on consoles, says id Software
3612d
ago
Interview
finder.com.au
350°
23
Sony’s Cory Barlog answers our questions about the amazing God of War demo
3671d
ago
Interview
venturebeat.com
350°
64
Jim Sterling: His Controversial Yet Accurate Views
5952d
ago
Interview
original-gamer.com
350°
58
Assassin's Creed 10? 'I hope so,' says Ubisoft's Detoc
5142d
ago
Interview
gamasutra.com
350°
75
No Assassin's Creed Demo Confirm by Jade Raymond
6852d
ago
Interview
gametrailers.com
350°
43
Capcom: "We'd prefer a game that got a 9 and sold less, than a 6 but sold more"
2892d
ago
Interview
gamesindustry.biz
350°
34
Xbox Chief Phil Spencer Talks Project Scorpio, VR, and Those Magical 6 Teraflops
3676d
ago
Interview
wired.com
Ad
350°
34
Dead or Alive 6 Won’t Use the Soft Engine; Director Explains Tech and Change to “Cool” Looks
2951d
ago
Interview
translate.google.com
350°
83
The Division will work as a single-player experience, but with a few differences
3922d
ago
Interview
lazygamer.net
350°
65
‘Demon’s Souls’ devs considered, and ultimately left out, an easy mode. Here’s why.
2057d
ago
Interview
washingtonpost.com
350°
8
Charting Progress: The History Of Animation At Naughty Dog
4177d
ago
Interview
gameinformer.com
350°
17
Hands-on with DRIVECLUB: Behind the wheel on PS4
4430d
ago
Interview
blog.eu.playstation.com
350°
28
We Asked If Skull And Bones Will Have A Single-Player Campaign, Here's What Ubisoft Said
3255d
ago
Interview
gamespot.com
350°
103
PlayStation 4 Is A Hit, But What About PlayStation 5?
4576d
ago
Interview
mtv.com
350°
23
God Of War’s Christopher Judge didn’t originally want to voice Kratos
2645d
ago
Interview
metro.co.uk
350°
40
PS3 - Marketing a 'Comeback'
7036d
ago
Interview
biz.gamedaily.com
350°
14
Sony's Giant List Of Video Games
4621d
ago
Interview
kotaku.com
350°
62
"I won't Give Up on the Japanese Market" Xbox's Phil Spencer Interview
3312d
ago
Interview
translate.google.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
69d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
69d
ago
Article
daynglsgameguides.com
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Page: 41
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