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gamedeveloper.com
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Data and player sentiment highlight the value of authentic LGBTQ narratives
34d
ago
Article
gamedeveloper.com
30°
Inkle co-founder explains how TR-49 broke even in three hours
34d
ago
Article
gamedeveloper.com
40°
How can your game win the 'attention war?' Turn to storytelling
43d
ago
Article
gamedeveloper.com
50°
1
Black Ops 7 may earn about $30,000 for each negative review
46d
ago
Article
gamedeveloper.com
40°
On the ground at GDC: how are devs responding to industry calamity?
46d
ago
Article
gamedeveloper.com
40°
Donkey Kong Bananza has a big-brained approach to asset recycling
50d
ago
Article
gamedeveloper.com
30°
Dispatch studio says don't confuse plot for narrative
54d
ago
Article
gamedeveloper.com
30°
1
To make video games for Gen Z, be authentic
56d
ago
Article
gamedeveloper.com
20°
'Text is evil:' How making Peak changed indie studio Aggro Crab
56d
ago
Article
gamedeveloper.com
30°
The key to a great video game performance? Team trust.
63d
ago
Article
gamedeveloper.com
30°
Making the case for strong (human) narrative editors
67d
ago
Article
gamedeveloper.com
40°
1
Analysts on Ubisoft cost-cutting and the myth of 'sustainable growth'
95d
ago
Article
gamedeveloper.com
30°
One third of game workers using genAI, but half think it's bad
104d
ago
Article
gamedeveloper.com
50°
5
Games that sell DLC and in-app purchases appear to benefit most from subscription services
112d
ago
Article
gamedeveloper.com
40°
1
Data suggests your game should cost between $20 and $40
132d
ago
Article
gamedeveloper.com
70°
1
What the game industry must do to prevent occupational burnout
766d
ago
Article
gamedeveloper.com
60°
We asked indies at Day of the Devs how to survive the game industry hellscape
781d
ago
Article
gamedeveloper.com
100°
6
Why is Unity's merger with Ironsource angering developers?
1405d
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gamedeveloper.com
390°
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Game developers are pushing back against player toxicity
1410d
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