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gamedeveloper.com
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Data and player sentiment highlight the value of authentic LGBTQ narratives
31d
ago
Article
gamedeveloper.com
30°
Inkle co-founder explains how TR-49 broke even in three hours
31d
ago
Article
gamedeveloper.com
40°
How can your game win the 'attention war?' Turn to storytelling
40d
ago
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50°
1
Black Ops 7 may earn about $30,000 for each negative review
43d
ago
Article
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40°
On the ground at GDC: how are devs responding to industry calamity?
43d
ago
Article
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40°
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47d
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Article
gamedeveloper.com
30°
Dispatch studio says don't confuse plot for narrative
51d
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Article
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30°
1
To make video games for Gen Z, be authentic
52d
ago
Article
gamedeveloper.com
20°
'Text is evil:' How making Peak changed indie studio Aggro Crab
52d
ago
Article
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30°
The key to a great video game performance? Team trust.
60d
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30°
Making the case for strong (human) narrative editors
63d
ago
Article
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40°
1
Analysts on Ubisoft cost-cutting and the myth of 'sustainable growth'
91d
ago
Article
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30°
One third of game workers using genAI, but half think it's bad
101d
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Article
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50°
5
Games that sell DLC and in-app purchases appear to benefit most from subscription services
109d
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Article
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40°
1
Data suggests your game should cost between $20 and $40
129d
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Article
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70°
1
What the game industry must do to prevent occupational burnout
763d
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Article
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60°
We asked indies at Day of the Devs how to survive the game industry hellscape
778d
ago
Article
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100°
6
Why is Unity's merger with Ironsource angering developers?
1401d
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Game developers are pushing back against player toxicity
1406d
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