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Lionheart377
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CRank: 21
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50°
Overwatch Writer Michael Chu on the Lessons Learned from Building Overwatch
2227d
ago
Podcast
soundcloud.com
60°
Jedi: Fallen Order Writer Chris Avellone on What Makes Star Wars & RPG Lore Special
2360d
ago
Podcast
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620°
Hot
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Michael Pachter Predicts PS5/Project Scarlett Prices, GameStop's Fall, and the Future of Streaming
2517d
ago
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80°
2
Metro creator Dmitry Glukhovsky on what inspired him to create the Russian apocalypse
2648d
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Podcast
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50°
The 2018 Game of the Year Awards Spectacular (The 1099 Podcast)
2718d
ago
Podcast
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480°
43
Michael Pachter on the PS5, Problems with Netflix for Games, and Future of Fortnite
2741d
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Podcast
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150°
Top 10 JRPGs You Need to Play Now
2748d
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70°
Top 10 Underappreciated Games You Can Download Right Now
2831d
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Simon Viklund on Crafting Music for Payday 2, Bionic Commando Rearmed, and GTFO
2844d
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80°
2
Greg Kasavin on Pyre's Development and the Possibility of Bastion 2
2856d
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Podcast
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120°
Halo Co-Creator Marcus Lehto on Bungie, Early Destiny Stories, and Loot Boxes
2862d
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Podcast
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70°
Drifter CEO Ray Davis Details Early Days Working on Gears of War Franchise
2864d
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Podcast
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1
Sable Creators Explain How Their Game Looks So Damn Good
2864d
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80°
Ian Milham on the Rise of Dead Space, Battlefield Hardline's Message, and AAA Dev
2864d
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Podcast
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80°
ID@Xbox Director Chris Charla on the State of Xbox One Indie Games
3020d
ago
Podcast
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80°
Creative Director Mike Laidlaw on Leaving BioWare and Dragon Age's Future (The 1099 Podcast)
3059d
ago
Podcast
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The 1099's 2017 Game of the Year Awards with Kevin VanOrd, Carolyn Petit, and Tom McShea
3078d
ago
Podcast
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210°
21
Call of Duty WW2 will be the best-selling CoD game ever, says Pachter
3171d
ago
News
psu.com
220°
7
Michael Pachter on Xbox One X Sales, the Switch's Future, and Console Exclusives
3189d
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Podcast
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120°
Rami Ismail on International Game Dev, the Health of Indie Games, and Vlambeer's Future
3210d
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Podcast
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Mike Laidlaw on How Dragon Age is Made and the Probability of Jade Empire 2
3259d
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610°
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Giant Bomb’s Jeff Gerstmann on E3, the State of the Industry, and Scorpio vs. PS4 Pro
3279d
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60°
1
Simon Miller on Crowd Funding Mistakes, Traditional Games Media, and the Freelance Life
3306d
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340°
41
Adam Sessler on Game Reviews, New Games Media, and X-Play
3314d
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Podcast
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30°
Mafia III Senior Writer Charles Webb on Building AAA Narratives and Handling Criticism
3340d
ago
Podcast
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120°
7
No Man's Sky Writer Greg Buchanan on How Game Stories are Made
3349d
ago
Podcast
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270°
2
Vinny Caravella on Giant Bomb's Future and the Balance Between Written and Video Content
3364d
ago
Podcast
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