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zawepa

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CRank: 5Score: 4370

@Ablizzel1
Destiny wasn't exactly halo though.
Their reception has slowly declined with the inclusion of always online, and infested with MTs. That of which destiny 2 was ridiculed. Which is still present.

@ zacfoldor

Sony also just bought a company that loves to milk their own games too. 10 years of halo and nearly 8 years for destiny.

1550d ago 1 agree2 disagreeView comment

Apart from destiny (which will be approaching 8 years ago) Bungie has done nothing much to create new IPs. Hopefully they can make at least one more IP for the next few years. To tie them over.

1551d ago 6 agree5 disagreeView comment

It looks more accurate with RT but it's not a big difference.
Before https://images.eurogamer.ne...
After https://images.eurogamer.ne...
I mean sure you can spot some changes but I'm not sure about how it costs, price to performance wise. i think i cou...

1631d ago 5 agree2 disagreeView comment

That sucks. Even though he did not originally create the mechanics. Dark Sector accomplished it many years before With the "Glaive".
https://m.youtube.com/watch...

But it was nice to see it return in some form.

1697d ago 2 agree4 disagreeView comment

"vengeance1138
RIP The traditional Xbox console. "

I think Sony already did this though.
They made ps3 tvs and phones that could play psp games. It was not that successful but I don't think the brand failed as a whole.

1786d ago 2 agree4 disagreeView comment

i was going to say most Asians don't go for female protagonists that look to be in their mid 40s....

1825d ago 1 agree0 disagreeView comment

and that's not all. Epic games confirmed they're making their own Dreams for free.
It's called "Core". a UE powered game/game making tool. for which you can play thousands of gamer created content creations for free.

"Core makes it possible by giving beginners and pros alike the power of Unreal in an accessible interface. Thus, players can have access to hundreds of free, high-quality music, sound, and art assets. They will also access bu...

1842d ago 3 agree0 disagreeView comment

@ tech -
"and to think epic was going to be effected, judging by all the comments and votes."
"DSOGaming -" http://disq.us/p/2g9j5um

If anything it certainly is sad that some communities would even gloat over pirating their games thinking this would make a dent to epic; only to have a company like sony make another strategic and generous investment back into the company days...

1844d ago 2 agree1 disagreeView comment

PSU - "The lore of Agni’s Philosophy was that there was a witch who was on the run in a hostile world and so far Forspoken seems to be pretty similar to that premise. Our character, Frey, looks like a witch and there is a lot of mythological elements to the game, such as dragons and beasts.

We wouldn’t be too surprised if the assets and concepts used in both of these tech demos are actually translated into the base of what Forspoken is and the idea grew and grew from t...

1870d ago 1 agree0 disagreeView comment

"They should focus on making a game that’s actually playable"

the game is playable and in much better shape than cyberpunk.

1876d ago 16 agree3 disagreeView comment

it's a little bit complicated. first, if they do acquire a company they would also have to out of pocket their budgets. and second, acquiring a company only pays off if they produce more IPs or a franchise. not just 1 or 2 big games and then nothing for years. so far partnerships with 3rd parties have been practical in this retrospect. because if a 3rd party company goes underproductive nothing is lost from sony.

1878d ago 4 agree0 disagreeView comment

they have brought some games to more platforms but it's at a slow rate.
it would be great if they started releasing whole collections instead i think.

1883d ago 5 agree0 disagreeView comment

"Create something like Lost Odyssey"

it's still complicated to say the least. as much as any gamer that would love to see a next gen project happen.
but also considering Hironobu is also notorious for over production budgets. this is what has me thinking why Hironobu has yet to make a large scale project in over a decade. his large scale projects needs to see big returns otherwise it'll be the 4th project that has gone into over production.

1885d ago 0 agree0 disagreeView comment

game was already visually amazing. but a "FFXV PC features" treatment for the PC 7 remake would be a nice incentive. uncapped settings, VXAO, tessellation, subsurface scattering, hair works, and ray tracing.
a lot of toggle options for it would be great i think.

1886d ago 0 agree0 disagreeView comment

they re-released DOA in different versions. don't see why they can't patch in classic modes to the collection.

1888d ago 1 agree0 disagreeView comment

this is also launching on XB1, PS4, and PC. (in the description)
https://www.youtube.com/wat...

1899d ago 12 agree0 disagreeView comment

Silent Hill had lots of suggestive themes though. i hope his next project won't be cut or edited upon porting it to other platforms.

1901d ago 1 agree1 disagreeView comment

steam page is live.
https://store.steampowered....

it also says on the right side of it's support list - "Includes Source SDK"
does that mean it will support mods as well? if so that would make this a crazy package on steam.

1908d ago 0 agree0 disagreeView comment

xbox has always been pc architecture though. then other consoles joined.

which ironically debunks italiangamer's claim - "we don't even know where the hell should we start."
because MS had the correct architecture formula the whole time. otherwise Nintendo and Sony never would have switched eventually.

1939d ago 9 agree27 disagreeView comment

It sounds like great progress is being made. it remains to be seen on Squadron 42's launch reception.
quite a few developers launch their games in a messy state and then spend the next years fixing their games.
in the case of Squadron 42 all of the fixing is done through a ecosystem of backers and reception. hopefully it pays-off very well.

1954d ago 7 agree8 disagreeView comment