Either Quiet Mountains or Alloy Cog...
"The PS4 and Xbox One have 8 core processors,"
Technically they have two quad core clusters that aren't completely interconnected, which can make for their own potential bottlenecks, especially when it comes to cache acess.
"I think the number I heard quoted was it was 6 times more powerful."
I said 5.6x more powerful...
How long till SJW's attack this game too?
@Raf1k1
The new R&C is a movie tie-in, and since Insom's doing it, that'll most likely become potentially the most polished film tie-in ever.
"Worst"
You haven't played enough NES games. You know naught the meaning of the word...
*looks at comment section*
Same old, same old.
History cycles over.
Rinse and repeat.
It's been almost 4 years since they decided to leave it. Let it go...
http://www.eurogamer.net/ar...
"Stiff combat, and too many random battles"
...wut?
"And the "powerful PS4" running Uncharted 900p/60fps in MP and 1080p/30fps in SP
Killzone 1080p in SP and 960x1080 reprojected in MP
The order 1920x800 2.40:1 aspect ratio
WatchDogs 900p (while 792p on XBOX ONE)
Not to mention surprisingly few games with falls of frames worse than the Xbox (despite the fact I brought up WatchDogs, which performance worse framerate-wise), but blindness by the brand did not let see it.
F...
"While Sony (or someone) has tinkered with the original game code enough to add in Trophy triggers, that's the full extent of the changes. For the asking price Sony has slapped on these reissues, you'd hope for some minor refinements—even the option to use the right stick to control the camera rather than drop into first-person mode in GTA."
...are you out of your mind?
The controls are fine for this type of game (especially 5's heavier movement and refined combat), we don't "free-flowing" gimmicks in every game.
It wasn't made for PS4, you get Yakuza 0 (prequel) next year.
Instead of applauding when anything is announced there will be bawling and sobbing instead.
"Konami the ISIS of Gaming"
THERE ARE PEOPLE DYING OUT THERE!!! THIS IS NOT ACCEPTABLE!!! Please be a bit more creative than this in the future. Thank you...
"Essentially, this feature renders the game with half the number of pixels on each axis with an ordered grid MSAA pattern before reconstructing the image to match the final output. This is then coupled with a post-process temporal anti-aliasing solution to minimize artefacts in motion. So, at 1080p, we're technically seeing 960x540 with 2x MSAA. Interestingly, it would appear that the image is processed before being upscaled on Xbox One resulting in blurrier HUD elements and menu tex...
Thanks SJW's...
No PS3 version here? Japan DOES keep all the good stuff.
Finally, more jewish games.
This is actually the best review I've read so far on Y5. Kudos.