All 360 discs are 6.8 GB Dual-layered, thanks to MS's lousy security encryption.
*agrees*
I sense a meme in the making...
So we should see a mountain of heads of 360 fanboys?
It's sad not much else people know or acknowledge that.
"Because he Punk'd the stupid fanboys on this site. "
A pot calling the kettle black is not punking out ANYONE.
Woah... you're right. But the original claim a month ago was AA for SS3D all around, (dammit, I KNEW I should've taken screenshots of those posts when they first popped up, but that's my fault no doubt).
"Actually, I believe it is 1920x1080 with no anti-aliasing in 1080p mode at 60fps, 720p with 4xAA in 720p mode at 60fps, and 720p with no anti-aliasing in 3D mode at 120fps, or 60fps per eye."
It is confirmed to be 1920 x 1080p at 60 fps with 2x MSAA on 2D mode and 1280 x 1470p (720 each eye with 30 line separator) at 120 fps (60 each eye) with 4x MSAA on 3D mode.
"Super star dust is such a demanding game!!! wow!!"
It's still better than the 60 fps cap the "other" console's been confirmed to have 5 years ago. XD
They fixed it in FW 3.40.
Okay, only a select few PS+ members get to try this out just for last minute opinions, tune-up and tweaks. When it's fully ready, it will be available to ALL PS3 owners for $9.99/m. That's cool, if you can afford it.
This is why I'm sticking to single player, I just want my game to WORK!
*throws hands up in air*
Super Street Fighter IV Turbo Max Upper on the way.
IT'S TIME TO PARTAAAYYY!!!
http://www.youtube.com/watc...
"VP of Sharpening Things" strikes again... or Marcus Rivers talked him to death. XD
This ain't the PS2, Sony needs software sales for profit more than ever.
That was profound. XD
orly...
http://www.youtube.com/watc...
XD