I am personally inclined to give FPS games lower scores purely out of spite. It's like using a cheatsheet in school for the most part, as very few of them actually come up with anything new.
In this economy?
It's unlikely. The entertainment industry is the one industry that's usually recession-proof and it's still faltering.
I'm genuinely worried about where this is all gonna end.
Perhaps there is still hope for gaming, then.
So I take it there won't be any DLC that allows me to see Will Smith in black lingerie?
I cast level 3 Eroticism.
You are now a pretty woman.
I put on my robe and wizard hat...
Don't go back too far or they'll cost even more than they do today.
That's a matter of taste. I tried to stay as objective as possible. It's true that we aren't really seeing a whole lot of new games on the level of the NES version of Ninja Gaiden, but then again, that's why we have difficulty settings. If a game doesn't have that, however... Then yes, it can easily become a snore-fest. But weren't easy games always around? Now we're just old enough that games that used to be challenging are suddenly piss-easy.
The unicorn is obviously the best part of the whole thing.
Most likely it's because online multiplayer simply sells better. Singleplayer as a whole is starting to look less and less profitable in comparison to multiplayer. With online multiplayer, you need two people who have each bought a copy of the game, rather than two people sitting around the same console.
But really, which developer will want to make an intricately crafted singleplayer experience when online multiplayer is so much more profitable? Look at TF2. Valve can re...
Again, Will Smith in lingerie. It improves everything.