"Didn't you know? The Xbox fanboys in this site are all casual gamers. IT'S ABOUT THE SALEZZZZ!!!"
do you mean, they are all Microsoft Investors
wth? I'm confused...didn't he just? and weren't the numbers also...what?
*scratches head* f*ck it...
its under "article".
if you want to have just news articles, change your filters.
WTF? i find those way weirder than enjoyabledisc...however that clearly shows somethings very wrong with this random name generator
funny =)
thats why the devs statement stands true.
he's not saying you can pull off GOWIII.
other than the fact that he can
why else would he say such a thing. he's only part of the team that made the best looking PSP game and possibly best looking handheld game ever...
/s =P
so if you did so in HX mode, you'd loose him forever.
Move's strengths will really shine in 2011 when all the big games use it.
still, im sure there are plenty of PSN games now to keep people entertained =)
is all it should have been
should have been released with sports champions
unless you consider this argument:
"Kinect is innovative? News to me" ;P
so 4 years ago, they were still trying out Move...
they didn't pass on it, they just didn't rush it.
nintendo did. it sold, but they had to release the Wii Motion PLUS 3 years later because they rushed it.
great review. I wish iWaggle reviewed more than just move games!
I agree, great mechanic (it works) but horrible implementation.
so sad =( had potential...oh well, move will only be worth it when real move implementation comes around ( LBP2, KZ3, Infamous 2, Socom 4, etc)
2011 the real year for move I suppose...
not only is HS FAR more established as a franchise/IP, it got a cult following AND has brand recognition (Sony / PS3)
even being exclusive, HR2 would have absolutely sold more, esp. if it had gotten the UNCHARTED 2 treatment
well, now NT will stop b!tching about poor HS sales on PS3....serves them right in a way, karma IS a b!tch =/
no its the games marketing and the game developers' fault.
if Ninja Theory had:
a) given MORE value to the game (I disagree with this necessity but most gamers look for VALUE per buck, and a 5-7 hour experience without some sort of selling point (HR and its unique experience, GOWIII and its jaw dropping shit-yourself content worth replaying, Vanquishe's unique and addictive replay-ability, etc)
Enslaved came across as a "great e...
I got 45 disagrees and NO ONE GAVE ME PROOF?!?!?!?!
COME ON
@ booch - I appreciate the info, but unless I get some actual logical progression between ioi's neogaf trolling to the creation of VGCHartz, I can't take that as a fact.
WAY too crazy in my book, might be real, but with no proof I cannot accept.
I was genuinely asking for proof, can someone provide? =| googling doesn't give anything.
and if you di...
one thing is remembering one of the greatest pop icons of our time (you could argue the equivalent to Elivis of the 21st century) but...
this is an insult, and just a cash in in his name.
want to respect him? listen to his music and dance to it WITHOUT SOME LAME VIDEOGAME POST-DEATH SUCCESS
agree if think so
disagree if you don't.
I have a hunch that he\she (she because farmville market is hugely female based thus my guess might be female) does =)
but people "enjoy" farmville because the owners HIRED A BEHAVIORAL PSYCHOLOGIST to CREATE AN ADDICTIVE EXPERIENCE.
thats right
farmville was generated in ESSENCE to be addictive, and uses a pyramid style scam effect, in which it CONSTANTLY presents new sales, and abilities to share the game with "friend" / a.k.a SPAM SPAM SPAM
farmville is a cancer in every sense of the word (business, facebook, gaming, social networking, ...
hilarious.
then again...its COD...after MW2...do we really care?
Gaming without buttons will never be.